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What do you hope to see in 2014?
Posted: 25 December 2013 07:26 PM   [ Ignore ]   [ # 31 ]
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Knight22179 - 25 December 2013 07:13 PM

A true Unisex figure named Genesis 3.

Seeing how they dumped Genesis1 in a hurry I doubt they will ever go that route again;.

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Posted: 25 December 2013 07:29 PM   [ Ignore ]   [ # 32 ]
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Same things I always hope for:

1. Dynamic cloth room like Poser. I really liked the idea of giving it the draping option (much like the DAZ smoothing modifier) and then letting it drape. I didn’t like the clunky animation-frame method, but DAZ could easily do the same thing they do with the smoothing modifiers. I honestly don’t know why they haven’t done it already. Maybe some kind of agreement with Smith Micro.

2. Multiple collision objects for smoothing modifiers. For example, with long hair I like to apply the collision/smoothing modifiers to the figure so that I can drape it more realistically, but it would be nice to allow it to collide with pretty much anything, for an endless amount of increased creativity! That’s just an example, there are HUNDREDS of applications!

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Posted: 25 December 2013 08:55 PM   [ Ignore ]   [ # 33 ]
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How could I forget this:

Muscularity for Genesis 2 Male and Female. Wouldn’t mind a HD option. I think I’ve been sitting on hot coals for this since Gia’s release.

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Posted: 25 December 2013 10:13 PM   [ Ignore ]   [ # 34 ]
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FSMCDesigns - 25 December 2013 07:26 PM
Knight22179 - 25 December 2013 07:13 PM

A true Unisex figure named Genesis 3

Seeing how they dumped Genesis1 in a hurry I doubt they will ever go that route again;.

Really? Ya think?
http://www.daz3d.com/new-releases/bio-squad-dragonfly
http://www.daz3d.com/new-releases/monster-classics-the-beastman
Seems to me that some PA’s are returning to Genesis 1 and playing up the reasons it’s still a very useful figure. Hope to see much more of that myself this year. To me all the current figures have a use and G1 is to me the most versatile of them all.

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Posted: 26 December 2013 01:27 AM   [ Ignore ]   [ # 35 ]
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SereneNight - 24 December 2013 05:51 PM

1. I really could use:

Modern and up-todate, (not buck rodgers style) Sci-fi

Living quarters/Apartment
Bar
Mess Hall,
Food Props

2. A new adult male figure. The male equivalent of Olympia. M6 is a good start, but I find his face very difficult to modify

3. A m5 morph for M6

4. Alien skins, both anthropomorphic and Alien

5. Boiler suit/jumpsuit/flight suit.

6. Improved Cape for both fantasy and sci-fi renders

What a great list… I think extra skins for M6 HD would be in order at that. 

I know DAZ already has a new modern bar and one that looks like a classic style bar ... what are you hoping to see on those sets?  Like a Star Wars canteen style?

Thanks for sharing, Happy New Years and Happy Rendering.

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Posted: 26 December 2013 04:10 AM   [ Ignore ]   [ # 36 ]
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Paradigm67 - 25 December 2013 07:29 PM

Same things I always hope for:

1. Dynamic cloth room like Poser. I really liked the idea of giving it the draping option (much like the DAZ smoothing modifier) and then letting it drape. I didn’t like the clunky animation-frame method, but DAZ could easily do the same thing they do with the smoothing modifiers. I honestly don’t know why they haven’t done it already. Maybe some kind of agreement with Smith Micro.

2. Multiple collision objects for smoothing modifiers. For example, with long hair I like to apply the collision/smoothing modifiers to the figure so that I can drape it more realistically, but it would be nice to allow it to collide with pretty much anything, for an endless amount of increased creativity! That’s just an example, there are HUNDREDS of applications!

You know the main reason I don’t use poser even though I have a licensed version of it installed on my computer?  It feels to ‘clucky’ because of the clothing room.  Other than the fact that DAZ Studio 4.6 is free and cheap to use, I like the ease of its operations and to be honest, the last thing I’d want to see is DAZ become like Poser when it is its own brand that has an industry standard rendering engine.

I’m not a against a dynamic cloth room but it really is best being left as an separate functioning program because I like the faster paced work flow.  I like the fact that I almost never suffer from crashes (unless I use the ‘advanced lightset’).

I don’t know.. their going to do what they will but I just thought I’d share a different perspective with you.  Have a great day.

Happy New Years and thanks for sharing

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Conformity is the jailer of freedom and the enemy of growth.
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Posted: 26 December 2013 04:14 AM   [ Ignore ]   [ # 37 ]
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I would like to see Stone Mason continue with his “present day” city scapes…

I would love to see much more jeans and heels for Gen2V6v/Poser

Othere than that Peace in the world and happyness for all

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Posted: 26 December 2013 05:17 AM   [ Ignore ]   [ # 38 ]
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I’d like to see:

Support for existing figures to build before new ones get released.

No more figure specific UV’s other than V6/M6! David 5 had his own UV, and you’ll never be able to use his textures on G2 as he wasn’t popular enough to warrant a clone.

David 6, but with M6 UV’s. And let him grow before you bring something else out!

Stephanie 6, with V6 UV’s and face morphs like S4 had.

More eye texture packs like Actual Eyes and Look At Me Eyes.

Better use made of the Eye Reflection.

More character morphs.

Proper Ethnic morphs like the Gen 4 packs.

More .pdf and written tutorials, not everyone can follow videos.


And that’ll do, for now anyway….

CHEERS!

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Posted: 26 December 2013 06:29 AM   [ Ignore ]   [ # 39 ]
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Seconding the call for less ‘skimpwear’ when it comes to professional job-related clothing. Sexy can be good - for the right situation - but if I want a clothing set for the Wild West, a mechanic, a pilot, a soldier, an armoured knight, etcetera… The vast majority of stuff I’ll be wanting it for will be serious-minded.

Other stuff…

* A Windows 8-compliant version of Hexagon.

* Accessories for the Vintage Wetsuit for Genesis. Looks great! Would like to see things like breathing gear (in both snorkel and oxygen tank combinations) and harpoon gun, though.

* More geo-grafted creature and/or robotic parts for Genesis 1 or even 2. Cybernetic Doctor Octopus, anyone?

* Non-feathery wings for either/both Genesis versions! The Epic Wings are fantastic, but if you want anything other than an angel… Especially more desirable with the new HD demonic morphs for the creature creator. Reptilian and skeletal wings would make my day.

* A non-furry texture for the Genesis 2 creature creator tail. The creator of the excellent Easy Tail for Genesis 1 confirmed to me they wont be updating it to be compatible with Genesis 2, so… This is even more necessary! I love that the creature creator can let you make the tail a variety of shapes, but definitely want a non-furry option (and a human texture would also be excellent)

* Some insectoid/arachnid/mollusc-inspired Genesis monsters. Let’s see razor-sharp mandibles, armoured exoskeletal looks and additional geo-grafted tentacles and mantis limbs!

* More skins for the Genesis 1/2 creature creator morphs. In fact, more exotic skins designed for use with Genesis 1 and 2, in general, like gold, silver, crimson and so on, would be really desirable.

* A lot of the really high-quality V4/M4 stuff updated so that it can be used for Genesis 2 (and, in some unfortunate cases, Genesis 1, too).

* A squid. smile We’ve got an octopus and even an amazing stand-alone Cthulhu figure, but no squid… Something which has morphs, so that it can be a regular small squid, jumbo squid, giant squid or colossal squid, would be fantastic - and additional fantasy-based ‘kraken’-like morphs, to give it an excessively vicious appearance, would be very gratefully received. A functional working beak would be even better.

* Science-fiction combat armour which is native for Genesis compatibility.

* Military clothing (soldiers and formalwear) for Genesis 2 with optional personal armour.

* More robotic stand-alone figures. Especially those with a non-humanoid design. The robotic animals we presently have are amazing and I’d love to see more.

* Helmets and gas masks for pilots and riot police (both contemporary and futuristic), for Genesis. Would be nice to see a variety of different designs and styles, perhaps with the option to remove the face-plate, breathing gear, visor and headgear, in whatever combination would be desired.

* A pack of realistic modern-day security gear/flashlights/tasers/riot shields

* Science-fiction weapons which are mounted on wrists/arms/shoulders/heads, instead of having to be held in the hands. Bonus points if smart propped to one or both of the Genesis versions.

* ‘Bloodrayne’-style arm-blades for Genesis 1/2.

* More modular build-it-yourself kits, like Stonemason just released.

* More in-scene special effects.

* Eighties-era clothing for Genesis 1/2!

* Hair modelled on those worn by famous fictional characters. Selene’s, from ‘Underworld’, would be an instant purchase for me!

* New skin packs for Genesis 1/2 (especially if they include at least one ethnic variation).

* Realistic HD blood splatter shaders/props for Genesis 2.

* ‘Hive material’ props which can turn any set into looking like it’s been infested by aliens or giant insects. See ‘Aliens’ for reference.

* Realistic wreckage sets. I want to have characters walk into old, disused space freighters and haunted ocean liners. Having twisted, broken wreckage I can place, strewn across the landscape set of my choosing, would be a big bonus, too. I’m thinking like the ‘Them Bones’ sets, except with broken, twisted, burnt pieces of structural metal, in place of bones.

* A morph pack to make the V4/M4 skeletons look mutated/demonic in various ways.

* A non-cartoony, full-length hooded robe for Genesis.

* Military planes and submarines.

* A Sam Fisher-style night-vision visor for soldiers, secret agents and criminal characters, for Genesis 1/2.

* Roman togas for Genesis 1/2.

* Hospital interior for medical and/or horror scenes. There are props available and even a hospital bed, but not yet any hospital patient rooms, surgery or corridors.

* Someone to do a female skin expansion for Raw Art’s cyclops. Only male skins are included!

* A version of the excellent ‘Four Arms’ for Genesis 2. Hopefully, able to be moved up and down the torso for any desired placement.

* Business suit-like shoes for both genders of Genesis 1/2.

* Modern-day and World War Two versions of nurse’s outfits for Genesis 1/2.

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Posted: 26 December 2013 08:26 AM   [ Ignore ]   [ # 40 ]
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i’d like to see the Northern Lights. or southern lights. Disney World.and i’d like to go see Helsinki and ride the tram with the beer.

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Posted: 26 December 2013 09:03 PM   [ Ignore ]   [ # 41 ]
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Male underwear options expanded out to be more than just briefs or boxers. Designer brands, unique looks in both underwear and male swimwear, in speedo styles, short shorts, as well as more board shorts options. (Please no mankinis though). Fun boxer options, superhero labels (if possible). Ability to apply labels to underwear, even writing in own label/branding would be an awesome option.

More male sportswear clothing options that are up to date with the M6/V6 Gen2M/F quality. A large proportion of soccer gear is out dated. Lacrosse sets, Australian Rules football wear, UnderArmour and Skins, sports tape, band-aids, compression gear.

For the girls, adding the voice to the less skimpy military and combat gear. Realistic armour along the lines of Historical Armour sets, Swords Sisterhood etc. Joan of Arc kicked arse in full plate armour, not a bikini.

More new dragon options. Greater morph options on claws (wider, not longer, textures as well, aged claws, new claws, polished claws along with colours to match.)

Props/Items

Kayak, single seater, with options like a fish-finder, fishing rod, life-jacket/preserver, fishing net. Paddles and keel rudder rope options too please.

Small rubber dinghy, with mini outboard motor. Available in stealth, or standard colours. (Would go great with vintage scuba gear for a James Bond epic)

Fit-To auto morphs for older swords, guns, and any other hand held prop. Some great looking swords out there but damn are they hard to align with Gen2 hands, especially without an auto fit.

Drop At Cursor option (okay, so I am relatively new to Daz, but having a very large set where items pop into the scene on the other side is damn annoying, moving from one side to another to pick up an item can be slow going.- if anyone knows a way to get items to drop beside the area you’re working on, much love and respect will be shown and showered upon you!).

Thanks to any artists working on such items, looking forward to 2014 and what is to come.

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Posted: 26 December 2013 10:30 PM   [ Ignore ]   [ # 42 ]
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Cybersox13 - 24 December 2013 04:15 PM

4 - More architectural models built around real life themes.  There are plenty of apartments and houses out there, and a reasonable assortment of schoolrooms and offices.  However, the DAZ/Poserverse really needs some kind of large shopping area and the few “mall” models that are out there are creaking with age.  Likewise, the only Gas Stations I’m aware of are so old they don’t even have working doors. 

 

Your wish is my command.  I have a slew of stuff like this coming, starting hopefully in the next month or so.  Already have some things in the pipeline.

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Posted: 26 December 2013 10:50 PM   [ Ignore ]   [ # 43 ]
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It would be nice if there could be some sort of plugin that would enable me to place an aura of fire around anything I like in my scenes, but especially human(oid) figures. Let the figures themselves not be obscured by the fire, which would be visible only outside the ‘edges’. (An example of what I have in mind can be seen below.)

It would also be nice if the Reality plugin could come with an even greater variety of material presets, such as shiny plastic. Like what Age of Armor created for DS4.6.

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Posted: 26 December 2013 10:51 PM   [ Ignore ]   [ # 44 ]
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lintonbroad - 26 December 2013 09:03 PM

Drop At Cursor option (okay, so I am relatively new to Daz, but having a very large set where items pop into the scene on the other side is damn annoying, moving from one side to another to pick up an item can be slow going.- if anyone knows a way to get items to drop beside the area you’re working on, much love and respect will be shown and showered upon you!).

Thanks to any artists working on such items, looking forward to 2014 and what is to come.

Hold your Alt key down, now left click on your item in the content pane, hold the left click and DRAG the item to your viewport. You get a RED Yellow target that loads the item to the WORLD plane. It will not load items on top of other items.

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Posted: 26 December 2013 10:53 PM   [ Ignore ]   [ # 45 ]
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Jaderail - 26 December 2013 10:51 PM
lintonbroad - 26 December 2013 09:03 PM

Drop At Cursor option (okay, so I am relatively new to Daz, but having a very large set where items pop into the scene on the other side is damn annoying, moving from one side to another to pick up an item can be slow going.- if anyone knows a way to get items to drop beside the area you’re working on, much love and respect will be shown and showered upon you!).

Thanks to any artists working on such items, looking forward to 2014 and what is to come.

Hold your Alt key down, now left click on your item in the content pane, hold the left click and DRAG the item to your viewport. You get a RED Yellow target that loads the item to the WORLD plane. It will not load items on top of other items.

Awesome, I will give that a try now. Thanks for your response.

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