A couple of questions about Genesis, poses and scaling
I noticed that some of the genesis poses i've picked up revert my custom characters back to their original scale (say, if i changed it for height purposes, or lengthened the limbs, or in the case of hitomi, it changes the entire body to hitomi base, no matter what other morphs i've applied) -- basically, i lose all my scaling if i use one of those pose presets.
i've had a look at the pose file in a text editor, but i've no idea what to change -- i know it must be possible to save a pose without scaling info, since three or four of the pose packs i have actually work without altering my morphs, etc., at all.
also, when i dial the basic child morph, it always changes the head morph, and i can't remove/negative dial the child head, like i can with most of the other shapes, when i just want one or the other (head/body), so i lose my custom character morph...
this is on DS4 pro 188.8.131.52
am i just not looking in the right place, or can someone give me an idea of how to fix it?