I am fiddeling with the same thing, but I am trying to get the M5 shape onto M6.
I like the M5 head a lot but so far I was unsuccessful.
When I export it as a shaping preset, it only saves the dailing I did manually but doesn’t save the M5 headshape with it (the one with the Phillpi skin that is).
Oh man, let me know if you figure it out. I do really like M5’s base head. =-)
I’ve managed to make M6’s head more to my taste by dialing it down and adding some of the M4 morph, and Rounding the face…
It is a fairly simple process to transfer Genesis Morphs over to Genesis 2. A few problems come with this method, namely that every morph you have installed for Genesis comes with it. So, you cannot pick and choose at the start. Once they are all converted to Genesis 2 Male, you can choose to save only those you want to keep.
Another problem arises when you need to apply the Genesis clone to Gen2M before applying Michael 5 Head or Body, otherwise they don’t look like the original. They will be missing the Genesis details. So, the difficulty comes in saving a Genesis shape that has separate head and body dials. This way, you could dial in M6 body (which is separate from M6 head by default), then dial in Genesis 1 Head plus M5 Head to get that look. You can dial in Genesis and Michael 5 as a whole, but then you can’t dial out M5 body. Not without creating the separate morphs for head and body. Using the method described in other threads, it is possible to have all of your Genesis characters on Genesis 2 exactly as they appear on Genesis 1. This involves transferring the shapes to Genesis 2, then applying the Genesis 1 shape, plus the M5 shape (or whichever you are trying to duplicate), plus dial in the scaling if you wish to have it match Genesis 1. Then you have to align the rigging so the bones match the mesh, then do an ERC freeze to keep everything together in one dial. Then save that new setup.
Early last month I recorded some videos for fellow PAs to use to do this exact technique. It’s not quite as complicated as it sounds. Written out, it looks like a nightmare, but once you see it done one time, it’s pretty easy. I couldn’t share the videos before because G2M wasn’t out and of course, we can’t show you ahead of time. I’m going to talk to DAZ and see if it would be alright for me to re-record the videos for the general audience. My originals are not very professional as I joked around and maybe even swore a few times, lol. Anyway, do not fear, you can have M5 head, with M6 body, or your M5 Hero stature. It just takes a bit of work. Attached is a render of Michael 5 on the Genesis 2 mesh. I didn’t want the Heroic shape, so I didn’t make one, or I would show that to you, but it is just as good as this when you do it.
Click thumbnail to see full-size image