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Michael 6 Render Thread
Posted: 29 December 2013 10:39 AM   [ Ignore ]   [ # 256 ]
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nemesis10 - 29 December 2013 12:01 AM

Hopefully, not too nekid…

Nope, I think you got away with that one! Nice render.

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Posted: 29 December 2013 10:40 AM   [ Ignore ]   [ # 257 ]
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I’ve been getting a little busy. Since I learned about the Map Transfer tool in DS, I had to give it a go. What it does is allow you to transfer textures meant for one UV to another one. A better explanation of what to do is found in these two:

http://sickleyield.deviantart.com/journal/Tutorial-The-Map-Transfer-Utility-368686796

http://kaos3d.deviantart.com/journal/Daz-Studio-4-Map-Transfer-Mini-Tutorial-303888794

I used it to transfer the D5 texture to the M5 UV, I used M5 as it had the same material groups as D5. Once done I thought the textures looked a little dark, so I loaded them in Photoshop and did apply image on them, set to ‘Screen’ 100%.

I now have a D5 texture that I can use on M6. I loaded the M5 Elite Dave texture first so I had the right shader and applied the D5 textures instead of the Dave ones.

The result is the rather handsome chap below

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M6_David_AAL.jpg
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Posted: 29 December 2013 10:47 AM   [ Ignore ]   [ # 258 ]
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An M6 HD mix, full size image in the gallery…  http://www.daz3d.com/gallery/#images/17642/

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Posted: 29 December 2013 10:49 AM   [ Ignore ]   [ # 259 ]
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Now that’s what I call beef!

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Posted: 30 December 2013 02:45 PM   [ Ignore ]   [ # 260 ]
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A Michael 6 I made with the Head Morphs sliders:
http://www.daz3d.com/gallery/#images/17774

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Posted: 30 December 2013 03:51 PM   [ Ignore ]   [ # 261 ]
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Nice colors on that one Jabba.  smile

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Posted: 31 December 2013 12:46 AM   [ Ignore ]   [ # 262 ]
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tjohn - 30 December 2013 02:45 PM

A Michael 6 I made with the Head Morphs sliders:
http://www.daz3d.com/gallery/#images/17774

Pretty cool, I’m getting a Bruce Lee vibe.

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Posted: 04 January 2014 02:25 PM   [ Ignore ]   [ # 263 ]
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And now for something really creepy…...

Sleep well!

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