Thanks, It’s amazing really just how close we are today to Super Bryce being a reality.
There’s 3d printers to turn our models into real objects.
For the Model Lab there’s FreeStuff & MarketPlaces.
For GreebleCities there’s ‘CityGenerator’
– by the way, don’t do what I just did and try using this outside of Bryce – it’ll cobble up your screen resolution down to 640x480 – and scare the dodahs out of you! Fortunately my husband is recovering from a knee op and thus at home to save me.
I hope it won’t do the same from INSIDE Bryce – has anyone else ever used this prog?
For the SpaceLab well, that’s really just a small part of the FreeStuff and MarketPlaces.
It is my great regret that we don’t yet have a Wings3D button but it’s only a few keystrokes away after all.
So ‘SuperBryce’ is nearly here, it’s just all rather expensive, and not all in one box… yet.
You are really excellent at storytelling, and at getting expressive emotions into your characters, well done. I thought the ground texture was a little repetitive though, you might want to try David’s grass tutorial http://www.bryce-tutorials.info/bryce-tutorials/realistic-grass-terrains.html - Mermaid got some quite nice results with that, though I haven’t tried it myself yet. I’ve often had trouble stopping the ground surface from looking repetitive – pity we can’t always use David’s nice hexagon mat and forget it.
Thanks, I didn’t manage to get the rain sorted out – which I was trying to do all last night – but I think I may have got that fixed now, and as for the pixelation on the dots I’ve sorted that out too – the idea I had of plopping the original tiled dots design onto the UV mapped model, instead of the UVMapped texture I made for it – has worked just peachy. (image below)
I still want to know how you did this:
– a quick procedure with fascinating results – and fast renders.
And yes, both the ‘BillyBot’ image and the ‘Key To UnderShore’ are not new renders, but I worry that I’m saying too much and not posting enough Bryce renders. Sorry.
@David – can you do a greeble ball – (with a sphere, or at least ending up with a sphere, or better yet ending with a hemisphere?) – and with scafolding? I’ve got an idea for something like that, I just wondered if it was possible.
I was just looking back through the last thread of BryceRenders, I really liked that one you did of ArtWade’s Icosahedron, looks rather like a nest of those metal bands that sometimes wrap up heavy crates, those springy ones that can be lethal if you get tangled in them.
I have to wonder who scrubbed that deck to get it so clean before your picnic.
deck? What deck? (looks back) Oh. That’s inside the building, so it’s laminate flooring. Lol!
I’m rather like you then but the more often you do tutorials, the easier it gets understanding how things work in the prog. You’ll get there if you keep at it.
Click thumbnail to see full-size image