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Show Us Your Bryce Renders! Part 6
Posted: 15 March 2014 02:45 AM   [ Ignore ]   [ # 1411 ]
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@Dave - looks less spooky with the red car, more like a police hold-up with a bright floodlight. Could be a movie scene.

@GussNemo - yours came out nice. The ones with the hypertrexture have a lot of specular.

With the “moon” higher up, there are no shadows in the fog. But I made the trees partly transparent. Rendered premium with 9 rpp in less than 19 hours.

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Posted: 15 March 2014 07:42 AM   [ Ignore ]   [ # 1412 ]
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So I spend ages putting an image together, and then, encouraged by someone I thought was a friend, it gets totally trashed in Filter Forge.

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Posted: 15 March 2014 10:24 AM   [ Ignore ]   [ # 1413 ]
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@Horo:  Thank you.  I too noticed the specular on the trees when I used the hypertexture on the fog material and changed the Fall Off for the radial light to none.  A person in the Gallery even thought the ground plane was water, which in a way it does.  Your latest spooky trees images has a very nice atmospheric quality to it.  And looking at the enlarged version, how you placed the lantern gives me the feeling of a door into that tree.  As though someone/something lives in that tree.

@Pam:  While you may believe that image is ruined, I see it as a tapestry like image.  It has the qualities of the running threads that you see in a tapestry.

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Posted: 15 March 2014 10:35 AM   [ Ignore ]   [ # 1414 ]
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Pam: It doesn’t look “trashed” at all.
It’s a great scene and the ‘filter’ maybe a little strong but it certainly gives it an almost watercolour feel like the site artist does on Time Team when he’s illustrating what the village that the team have just been digging would look.

Horo - 15 March 2014 02:45 AM

@Dave - looks less spooky with the red car, more like a police hold-up with a bright floodlight. Could be a movie scene.

With the “less spooky” comment in mind… I did this version. cheese

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Posted: 15 March 2014 10:39 AM   [ Ignore ]   [ # 1415 ]
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@Dave:  In your latest car image I now get a more sinister feeling about that car.

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Posted: 15 March 2014 02:08 PM   [ Ignore ]   [ # 1416 ]
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Looks like I’ve been away too long again.
I must try the spooky trees, because that looks great!
Hope to come with renders later!

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Posted: 15 March 2014 03:00 PM   [ Ignore ]   [ # 1417 ]
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Chohole...that’s a great result…reminds me of the screen print technique where background light seeps slightly through the weave…gorgeous.

Savage....can’t wait for the 3D version…;

Jay

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Posted: 15 March 2014 04:33 PM   [ Ignore ]   [ # 1418 ]
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chohole - 15 March 2014 07:42 AM

So I spend ages putting an image together, and then, encouraged by someone I thought was a friend, it gets totally trashed in Filter Forge.

Trashed? Hardly…I agree with the one comment that it looks a bit like a watercolor, which is a good thing. It might be a little dark around the center-right bottom, but overall, it’s a wonderful image. The composition is excellent with the roof top view and the ships and the coastline in the background. I like it and I’d hang it…if I had the wall space.

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Posted: 16 March 2014 11:06 AM   [ Ignore ]   [ # 1419 ]
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Okay, last one…promise. See those silly blue green glasses on your desk, time to put them on wink

Title: Druid

Jay

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Posted: 16 March 2014 12:22 PM   [ Ignore ]   [ # 1420 ]
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@Pam - that’s a very nice village scene. I’m not particularly fond of the filtering effect but then, it looks a bit like a painting on tissue.

@Dave - ok, it’s a movie, then. Promo looks great.

@Jay - I like the anaglyph.

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Posted: 16 March 2014 03:58 PM   [ Ignore ]   [ # 1421 ]
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I do have a more normal version saved, also one where I toned down the filter I used

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Posted: 16 March 2014 11:53 PM   [ Ignore ]   [ # 1422 ]
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Pam: I really like both of them… all the detail you added is great…looks like they could be oil paintings…from one of the masters…
Haven’t done much lately had a computer bug…..bummer… seems to be gone now…some kind of malware deal….so I am way behind on my comments…but I have been watching and I am really liking every ones renders!!!....Trish

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Posted: 17 March 2014 01:56 AM   [ Ignore ]   [ # 1423 ]
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@Pam - the unfiltered render really shows off what great scene you made, full of details. It looks natural. However, there is always the aspect what the artist intended. The new filtered one looks good, too. The saturation on the first filtered one was probably a bit on the generous side.

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Posted: 17 March 2014 04:01 AM   [ Ignore ]   [ # 1424 ]
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New little Wings 3D project Wings 3D project - little Ouroboros critter - by David Brinnen

The example image was made also with the Hue Shift Trick.

Bryce 5 minute scene - TA hue saturation shift trick - a tutorial by David Brinnen

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Bryce 7.1 Pro Advanced - high energy gel light and hue shift trick - by David Brinnen

Horo did a good job achieving spookyness without the fog shadows and the partially transparent trees is an interesting idea and very effective in that image.

Pam, I found the first example a bit extreme, hiding rather too much detail from your original render.  Of the second two, both work for me although the filtered version is a little bit more striking.  So I am torn there since I am always in two minds about postwork.

Dave, everything you do is good!

Jay - 3D Glasses - I have them on hand!  Cool!  As you know I’m a convert to Anaglyphs thanks to Horo’s influence.  Worked for me and my glasses.

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Posted: 17 March 2014 04:09 AM   [ Ignore ]   [ # 1425 ]
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David Brinnen - 17 March 2014 04:01 AM

Horo did a good job achieving spookyness without the fog shadows and the partially transparent trees is an interesting idea and very effective in that image.

Thank you. I combined the two schemes and hope it will be an improvement. I started the render yesterday morning and expect it to finish sometime tomorrow. Interesting shape, the new one.

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