Advice on how to proceed with model
I suspect that I am trying to do this in a more difficult way than I should. I am trying to model an F-14 to learn Hexagon. I have reference diagrams, but I can't get them to line up with each other by putting them in the grid planes of the bbox. In other software I was able to adjust the position of the diagram on it's plane, but I see no way to do that in Hexagon.
Since that didn't work, I made cross pieces as my diagram showed their profile at various points along the length of the aircraft. I thought I might be able to run a line from one to the next in order to attach to the frame members and create a skin around the plane. That's not efficient and it will take me forever. Also it next to impossible to line up as I can't seem to weld a new line that exists in free space to a frame member even though they are both made of points that are visible.
I tried a cylinder with many sections and I really made a mess trying to fit the cylinder around each of the frame members.
1. Can I adjust the location of my reference diagrams?
2. How can I join two point based entities? The first is a loop of points which is the frame member and the second would be a line or square or something to go between frame members as a skin.
If I should scrap what I have and start over with a different method, that would be fine too.