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A Challenge for David Brinnen.
Posted: 02 July 2012 06:09 AM   [ Ignore ]   [ # 16 ]
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David Brinnen - 02 July 2012 06:05 AM

You are welcome.  Quick question, is their any way to get at the other half a dozen or so mini-tutorials that I put on the old forum, or are those lost forever now?

Do you mean the updates to the Bryce tutorials I did last night? I only updated the new thread on this forum, I haven’t been to the old thread, if I can be of any help tho. smile

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Posted: 02 July 2012 06:38 AM   [ Ignore ]   [ # 17 ]
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I do not know.  The tutorials I refer to were forum threads such as this where someone would ask a question and I would put forwards an answer in the form of a series of images and brief instructions associated with those images.  They lived on the old forum.  I would resurrect them if the old forum exists in some form or other that can be effectively searched.  Here is a list see if it rings any bells.

Making a control knob using anisotropic shading.
Curvature and texture baking.
Curvature and landscapes.
Fire and rainbow knurling materials projects.
Using images in heightmaps to create realistic surface displacement.
Creating a wandering non repeating cellular material.
Putting a large moon in the sky.
Northern light material effect.
How to make snow settle on objects.

That kind of thing.

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 02 July 2012 06:46 AM   [ Ignore ]   [ # 18 ]
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David, the forums are accessible, but in read only format, so things like search don’t work so it’s a case of manually searching through to find them

However unfortunately the images don’t show up in the archinved forum, although they as still there. You will see just an HTML image tag.like this   postimages/image_1_3414701.jpg

If you take postimages/origimage_1_3414701.jpg and add it to http://forumarchive.daz3d.com/  you will then get http://forumarchive.daz3d.com/postimages/origimage_1_3414701.jpg  which then shows the image which you can then save to your PC.

A long winded way of doing things I know, and not at all ideal, but it is all we have at present.

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Posted: 02 July 2012 06:50 AM   [ Ignore ]   [ # 19 ]
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Thanks Pam.  OK well, I’ll have a looksee.  I have a knack for dredging stuff out of websites.

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Posted: 02 July 2012 06:52 AM   [ Ignore ]   [ # 20 ]
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I am hoping to use google’s search site feature, along these sort of lines…


site:forum.daz3d.com Making a control knob using anisotropic shading


but have not had any luck with the first one on the list, but I will persevere and who knows, we might get lucky smile

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Posted: 02 July 2012 06:56 AM   [ Ignore ]   [ # 21 ]
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And we’re off!!

David Brinnen - 02 July 2012 06:38 AM

I do not know.  The tutorials I refer to were forum threads such as this where someone would ask a question and I would put forwards an answer in the form of a series of images and brief instructions associated with those images.  They lived on the old forum.  I would resurrect them if the old forum exists in some form or other that can be effectively searched.  Here is a list see if it rings any bells.

Making a control knob using anisotropic shading.
Curvature and texture baking. - http://forumarchive.daz3d.com/viewtopic.php?t=175508&postdays=0&postorder=asc&start=20&sid=0df82cec4c18be4583aef4bf0dab16b5
Curvature and landscapes.
Fire and rainbow knurling materials projects.
Using images in heightmaps to create realistic surface displacement. - http://forumarchive.daz3d.com/viewtopic.php?p=3151484&sid=1b0020ebf06465232bf6adcd1d303270
Creating a wandering non repeating cellular material.
Putting a large moon in the sky. - http://forumarchive.daz3d.com/viewtopic.php?t=177361&sid=eae60bbf0cfb079cadd8fc8a52d2f214
Northern light material effect. - http://forumarchive.daz3d.com/viewtopic.php?p=3176812&sid=f6fe128f4efb1e47b11161116b446362 on page 7
How to make snow settle on objects.

That kind of thing.

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Posted: 02 July 2012 07:01 AM   [ Ignore ]   [ # 22 ]
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Good going, now there is just the matter of the images…

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Posted: 02 July 2012 07:03 AM   [ Ignore ]   [ # 23 ]
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Is there a firefox plugin that works, redirects the old forum link and displays images?

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Posted: 02 July 2012 07:04 AM   [ Ignore ]   [ # 24 ]
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Ian, we have had some success using site:forumarchive.daz3d.com instead of just site:forum.daz3d.com, with finding links that is, not about the images.

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Posted: 02 July 2012 07:07 AM   [ Ignore ]   [ # 25 ]
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chohole - 02 July 2012 07:04 AM

Ian, we have had some success using site:forumarchive.daz3d.com instead of just site:forum.daz3d.com

I was using the old domain as I figured it would yield more results, I will use the new domain when i have gone thru the list once and redo the search. The links I have posted are the updated ones from the initial search grin

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Posted: 02 July 2012 07:16 AM   [ Ignore ]   [ # 26 ]
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You are very good at this.

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Posted: 02 July 2012 07:24 AM   [ Ignore ]   [ # 27 ]
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chohole - 02 July 2012 07:16 AM

You are very good at this.

Thanks, but only 4 out of 9 successful, using the forumarchive domain in the search yielded no results at all.


Be well smile

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Posted: 02 July 2012 07:25 AM   [ Ignore ]   [ # 28 ]
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IanzThingz - 02 July 2012 06:56 AM

And we’re off!!

David Brinnen - 02 July 2012 06:38 AM

I do not know.  The tutorials I refer to were forum threads such as this where someone would ask a question and I would put forwards an answer in the form of a series of images and brief instructions associated with those images.  They lived on the old forum.  I would resurrect them if the old forum exists in some form or other that can be effectively searched.  Here is a list see if it rings any bells.

Making a control knob using anisotropic shading.
Curvature and texture baking. - http://forumarchive.daz3d.com/viewtopic.php?t=175508&postdays=0&postorder=asc&start=20&sid=0df82cec4c18be4583aef4bf0dab16b5
Curvature and landscapes.
Fire and rainbow knurling materials projects.
Using images in heightmaps to create realistic surface displacement. - http://forumarchive.daz3d.com/viewtopic.php?p=3151484&sid=1b0020ebf06465232bf6adcd1d303270
Creating a wandering non repeating cellular material.
Putting a large moon in the sky. - http://forumarchive.daz3d.com/viewtopic.php?t=177361&sid=eae60bbf0cfb079cadd8fc8a52d2f214
Northern light material effect. - http://forumarchive.daz3d.com/viewtopic.php?p=3176812&sid=f6fe128f4efb1e47b11161116b446362 on page 7
How to make snow settle on objects.

That kind of thing.

Only 4 i’m afraid, sorry.

Ian.

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Posted: 02 July 2012 07:38 AM   [ Ignore ]   [ # 29 ]
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Ah well, back to doing it the hard way. downer

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Posted: 02 July 2012 07:51 AM   [ Ignore ]   [ # 30 ]
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I guess so, I don’t know what else to try, until login and search is available on the old forum,

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