I’ve been playing with this shader and I love it.
I know that this is a “glossy shader”, but is there a way to make it less glossy?
In the attached render, my entry in the Aug. freebie contest, I used the shader on the ground plane.
As you can see under the bikes, the shadow is washed out by how glossy the ground is.
And this is after I turned the glossiness down to 65%.
I know that I’m doing something wrong, any suggestions?
.
Thanks
Gerry
simply turn “specular strength” down to 0%
also make sure not reflection map is applied to the reflection channel of the surface, and that the reflection strength is at 0
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note that if you apply a “voronoi” texture like the one shown in the second image to the bump map,you get a sort’of good beach sand
i made the voronoi texture using blender, it’s free. That texture is non tilable but, if you google-ima-search for ‘voronoi’ you can find seamless/tilable ones.
4th image is the same texture but sharper


