More dental work, this time suggested by Tramp Graphics in a thread that now has dropped of the front page.
A set of twelve morphs to individually hide the upper and lower front teeth on Genesis.
The morphs are numbered after the Universal Numbering System for teeth used in U.S. It is the least confusing numbering system I found.
The smaller teeth in the picture was made by setting all morphs to 15%
Edit:
I made a simple video with Jing on how to hide the other teeth by making a new surface/material grope. There is no keyboard/mouse click monitor so you have to use some imagination. To expand the selection I repeated ctrl++ a few times, each teeth is a separate mesh so the selection will not grow outside the tooth.
Thank you this is very useful…all we need now are some good teeth textures.
You are welcome Pen! Well, you might want a better model too. I have spent some time close to Genesis’ teeth and gums and they are surprisingly sloppy modelled. So be a bit careful with the closeups. I have not checked if it has been tidied up in the gen 3, 4 and 5 figures.
Thank you this is very useful…all we need now are some good teeth textures.
You are welcome Pen! Well, you might want a better model too. I have spent some time close to Genesis’ teeth and gums and they are surprisingly sloppy modelled. So be a bit careful with the closeups. I have not checked if it has been tidied up in the gen 3, 4 and 5 figures.
I know what you mean…I think some realistic textures would certainly help though. The teeth are so white it looks like someone has overkilled with the whitening toothpaste.
I’ve always thought the teeth needed more morph options and yours certainly look good. I love the missing front teeth…I have kids in my grade who haven’t got their front teeth.
Thank you this is very useful…all we need now are some good teeth textures.
You are welcome Pen! Well, you might want a better model too. I have spent some time close to Genesis’ teeth and gums and they are surprisingly sloppy modelled. So be a bit careful with the closeups. I have not checked if it has been tidied up in the gen 3, 4 and 5 figures.
I know what you mean…I think some realistic textures would certainly help though. The teeth are so white it looks like someone has overkilled with the whitening toothpaste.
I’ve always thought the teeth needed more morph options and yours certainly look good. I love the missing front teeth…I have kids in my grade who haven’t got their front teeth.
It is a very charming look, at least with children.
I am thinking about a proper baby teeth morph but I have to smooth out the gums. I think it will have to be done by hand and that is not a fun job.
After fishing some on the net I found ways to make the gum smoothing with out to much work. But everything else got very complicated, like negative values in the open mouth pose don’t work.
After fishing some on the net I found ways to make the gum smoothing with out to much work. But everything else got very complicated, like negative values in the open mouth pose don’t work.
Looking good so far. What other complications are arising and have you come up with any potential fixes yet?
After fishing some on the net I found ways to make the gum smoothing with out to much work. But everything else got very complicated, like negative values in the open mouth pose don’t work.
Looking good so far. What other complications are arising and have you come up with any potential fixes yet?
Looks good but unfortunately do not work well with the teeth and has to be redone. There are a few other snags too.
I have only done straight mesh morphs so far, nothing that involve rigging and I don’t know how to do it. The plan is to learn some day but it is not a high priority at the moment. With out a negative Open Mouth pose infant baby teeth will not work well.
To get the teeth to behave I have to make about three modifiers (blenders counterpart to morphs) each, that will add up to about a hundred modifiers. Just keeping track of the modifiers and having them organised will be a much bigger challenge than making them.
Unfortunately it looks like this project is growing a bit too big to be fun.
New morphs will not update in existing figures, at least not in DS4.0. Try load a new Genesis and see if you can find the morphs there.
To update an existing Genesis figurer.
Save your file, just in case.
Select the figure in the scene tab.
Load a new default Genesis.
You will get a dialogue-box titled “Load New Copy or Change Selected”
Select “Apply this Character to the currently selected Figure(s)” and “Accept”
Your figure will disappear and you will get a default grey Genesis instead.
Don’t panic.
Hit Ctrl+z or “Undo” in the “Edit” menu and your figure will repaper with the new morphs.