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Interesting Autofit Tricks
Posted: 03 July 2012 06:05 PM   [ Ignore ]   [ # 16 ]
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Interesting.. Those effects will be perfect for the Venom and Carnage figures I was planning on making later on :D It looks like the lip postition is just off enough where the auto-fit isn’t sure what is top, what is bottom, and almost seems to be welding where the verts meet up. I’m using 4.5, so I’ll take a closer peek later on.

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2012: The world ended. We missed it. Maybe next time.
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Posted: 03 July 2012 06:53 PM   [ Ignore ]   [ # 17 ]
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Ok, don’t mind the twistedness of the images, but it may be useful to someone with an idea on a work around: Image on the left- Genesis with M3 fit to her/him, using the Genesis mouth to open the mouth. On the Right, same Genesis, same M3 (Genesis hidden for clarity) but using the M3 Open Mouth morph. So it doesn’t appear it’s a geometry error, as much as it is a morph translation error. (The inner mouth and tongue on M3 seems to distort either way, though.
M3 brought over using 4.5, Auto-Fit using Genesis.dsf. Same results happened using a basic bodysuit, though- just the toes were messed up using the suit. Using the 4.5 Autofit, it has both the Genesis Morphs, and the M3 morphs.
Correction: Inner mouth works with using the M3 morph, it’s Teeth/ Tongue / and Gums that distort no matter which morph set you use.

Wait.. This may be all wrong, that may be an M4- Let me double check again, I’ll repost later. Either way, though, it’s the same distortion on the mouth areas, it seems, so most likely the same cause.

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2012: The world ended. We missed it. Maybe next time.
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Posted: 04 July 2012 06:59 AM   [ Ignore ]   [ # 18 ]
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Getting the lips and inner mouth open without distortion is a definite step forward, and it may not be a complete dead-end if we can’t fix the teeth and gums, given the existence of the Millennium Teeth - http://www.daz3d.com/shop/millennium-teeth/ .

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