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Heroes, Heroines and 3D Graphics - July Freebie Contest
Posted: 07 July 2012 10:52 AM   [ Ignore ]   [ # 121 ]
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jeeperz - 06 July 2012 12:51 PM

dang, go away for a few days and the forum explodes with posts

Tell me about it!

And the different styles of shaders are intriguing, too - I can already tell this is going to be a difficult one to judge, and it’s only one week in…

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Rob Kelk (a.k.a. “the guy with all those freebie lists”)

Poser and Daz Studio Free Resources Wiki - rather small at the moment, but with big dreams to be the one-stop list for all D|S and Poser freebies

Come take part in the Freebie Challenge!

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Posted: 07 July 2012 12:10 PM   [ Ignore ]   [ # 122 ]
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Lord Ganthor - 07 July 2012 08:27 AM

This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck…at least I’ve kept my record in tact for entering at least one piece for the month. Still don’t think I can do a bad render? Gather ‘round folks and have a look. Free of charge, no admission! Don’t stand too close and don’t throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation…Step right in, folks…


http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


Not bad!  Better than mine!  Oh, wait, I didn’t do one.  Well, it’s still better!  tongue laugh   Just kidding, I don’t think it’s bad at all.  I understand that it’s not up to your standards for the genre.


Dana

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Posted: 07 July 2012 02:42 PM   [ Ignore ]   [ # 123 ]
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DanaTA - 07 July 2012 12:10 PM
Lord Ganthor - 07 July 2012 08:27 AM

This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck…at least I’ve kept my record in tact for entering at least one piece for the month. Still don’t think I can do a bad render? Gather ‘round folks and have a look. Free of charge, no admission! Don’t stand too close and don’t throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation…Step right in, folks…


http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


Not bad!  Better than mine!  Oh, wait, I didn’t do one.  Well, it’s still better!  tongue laugh   Just kidding, I don’t think it’s bad at all.  I understand that it’s not up to your standards for the genre.


Dana

That makes two votes for “good”.


grin

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Freebie Challenge Rules! - http://www.daz3d.com/forums/viewthread/286/

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Posted: 07 July 2012 08:23 PM   [ Ignore ]   [ # 124 ]
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music2u4u - 07 July 2012 02:42 PM
DanaTA - 07 July 2012 12:10 PM
Lord Ganthor - 07 July 2012 08:27 AM

This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck…at least I’ve kept my record in tact for entering at least one piece for the month. Still don’t think I can do a bad render? Gather ‘round folks and have a look. Free of charge, no admission! Don’t stand too close and don’t throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation…Step right in, folks…


http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


Not bad!  Better than mine!  Oh, wait, I didn’t do one.  Well, it’s still better!  tongue laugh   Just kidding, I don’t think it’s bad at all.  I understand that it’s not up to your standards for the genre.


Dana

That makes two votes for “good”.


grin

Ummm ... nooo ... three.  Three votes.  Yes, yes, three.

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Posted: 07 July 2012 09:20 PM   [ Ignore ]   [ # 125 ]
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Takeo.Kensei - 07 July 2012 03:17 AM

Character is V4 default.
Rendered in DS 4.5 with custom shader

I salivate at the sight of it!  Lovely effect with the hatching:  did you base line angle on surface normals?

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Posted: 07 July 2012 09:27 PM   [ Ignore ]   [ # 126 ]
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I haven’t had as much time to work on them this week as I’d have liked, but here’s the latest render in the Mephistopolis shader style, this time using an RGB colorsplit at dot density 150, no outline.  Give us your best shot:  winners get to beta this!

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Nightcrawler.png
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Posted: 07 July 2012 11:59 PM   [ Ignore ]   [ # 127 ]
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Takeo.Kensei - 07 July 2012 03:17 AM

Played a bit with shaders so here’s a new entry

Okay, now this is just cool.  I like this one better than the original, I think because of the stark simplicity.  There’s nothing there that’s not necessary to “tell the story.” 

Oh, yeah.  Hi, Lonnie.  Cool contest you’ve got going. grin

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JACK TOMALIN APPRECIATION SOCIETY [JAS] III
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Posted: 08 July 2012 08:20 AM   [ Ignore ]   [ # 128 ]
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Kludge - 07 July 2012 08:23 PM

Ummm ... nooo ... three.  Three votes.  Yes, yes, three.


Hey, Kludge! Nice to see ya again! However, I’m beginning to think that you, Dana and Music have serious issues in taste if you think that thing of mine is any good. Don’t expect any more, unless I have a wondrous breakthrough or somethin’...which I doubt.

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Posted: 08 July 2012 02:24 PM   [ Ignore ]   [ # 129 ]
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Eustace Scrubb - 07 July 2012 09:20 PM
Takeo.Kensei - 07 July 2012 03:17 AM

Character is V4 default.
Rendered in DS 4.5 with custom shader

I salivate at the sight of it!  Lovely effect with the hatching:  did you base line angle on surface normals?

Not at all. If you want explanations, read the Advanced Renderman course here

Look page 122 about wood block printing

Kludge - 07 July 2012 11:59 PM
Takeo.Kensei - 07 July 2012 03:17 AM

Played a bit with shaders so here’s a new entry

Okay, now this is just cool.  I like this one better than the original, I think because of the stark simplicity.  There’s nothing there that’s not necessary to “tell the story.” 

I like this one more too but there is still some work to do. The render is a bit too clean and neat.  Got to do something so that it looks less “mathematical”.

Lord Ganthor - 08 July 2012 08:20 AM
Kludge - 07 July 2012 08:23 PM

Ummm ... nooo ... three.  Three votes.  Yes, yes, three.


Hey, Kludge! Nice to see ya again! However, I’m beginning to think that you, Dana and Music have serious issues in taste if you think that thing of mine is any good. Don’t expect any more, unless I have a wondrous breakthrough or somethin’...which I doubt.

That’s not as bad as you want us to think it is, but I can understand how you feel.

 

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Posted: 08 July 2012 07:15 PM   [ Ignore ]   [ # 130 ]
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CalieVee - 06 July 2012 10:00 PM

For those looking for ways to render a toon image in Bryce, I did find this in my search…

http://www.daz3d.com/forums/viewthread/3233/

and then I found this…

http://www.horo.ch/raytracing/tuts/pdf/minitut19_en.pdf

and this…

https://helpdaz.zendesk.com/entries/125402-cartoon-rendering-in-bryce

Hope these are helpful.

CalieVee, thanks for the links. Now I am going to try creating something with Bryce.

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Posted: 08 July 2012 07:23 PM   [ Ignore ]   [ # 131 ]
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Takeo.Kensei - 07 July 2012 03:17 AM

[


Played a bit with shaders so here’s a new entry

Title : BW : Flee !

Belt and Harness from Cosplay costume 12 http://www.sharecg.com/v/52885/View/11/Poser/Cosplay-costume-12 [Registration]
Scatha G11 http://www.sharecg.com/v/42558/View/11/Poser/ScathaG11 [Registration]
K-Azonica Security Bot http://www.sharecg.com/v/44726/View/11/Poser/K-Azonica-Security-Bot [Registration]
Aery soul Bodice from Aermy web.archive.org/web/20101204211440/http://www.aerysoul.com/downloads/AS-Aermy.zip
Outoftouch’s Flexy Hair http://www.outoftouch.de/OOT_CG/container/bicootflexyhair.zip
Bossy Boots for V4 http://www.sharecg.com/v/29103/poser/Bossy-Boots-for-Vicki-4 [Registration]
Mask for V4 from Adam Thwaites http://www.most-digital-creations.com/MaskV4.zip
Corridor from Uzilite New Adventure V4 Suit http://www.renderosity.com/mod/freestuff/details.php?item_id=62568 [Registration]


Character is V4 default.
Rendered in DS 4.5 with custom shader

Takeo.Kensei your render qualifies.
I went to the renderman.org training material and read over the equations that renderman needs but how did you translate those instructions into DAZ? Did you build a brick and pulled it into a shader. I sure wish there was more documentation on how the brick gets created. I have my eye on some gooch shaders that I would like to use. They are uncompiled renderman scripts and I am not any good at taking that information and translating it into DAZ speak. Do you have this capablility? Love your shader by the way.
Lonnie

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Posted: 08 July 2012 07:38 PM   [ Ignore ]   [ # 132 ]
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Lord Ganthor - 07 July 2012 08:27 AM

This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck…at least I’ve kept my record in tact for entering at least one piece for the month. Still don’t think I can do a bad render? Gather ‘round folks and have a look. Free of charge, no admission! Don’t stand too close and don’t throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation…Step right in, folks…


1.) Shawn for M4++ Character Morph. Registration Required.

2.) Moustache 19th from Top.

3.) Mitch Hair

4.) Gritty Bar Props Cigar Ony. Registration Required.

5.) The Fedora Registration Required.

6.) Cake Cake Prop.18th Item from Top.

7.) Patent Beer Bottles Bottom of Page.

8.) Beer in Schooner 15th Item from Top.

9.) BosTer2 Registration Required.

10.) Steel Chair Go To Bottom of Page, Count Up 12. *

11.) Card Table

12.) Carpet Prop Registration Required. (This was supposed to be red. No idea why it kept turning black.)

13.) Hot Dog 9th Item from Top. *


* Denotes Required Free Item.

 

No Longer Free: Michael 4
Paid For Items: M4 Casual Wear and Textures, Shirt, Shorts and Shoes (adjusted to fit with Morphing Clothes). Michael 4 Morphs++

 

Some really good lookin’ stuff so far this month!

LG your Da’ Man. Not Da’ Real Man but DA’ MAN for creating this render. It qualifies and I will be sending you a PM with the info on the shaders. I know, I know you can’t use them just right now but maybe in the future.
Oh and I would have to agree with Dana, Kludge and Music, this one is not a bad render maybe not your greatest but not “bad”.
Lonnie

 

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Posted: 08 July 2012 07:40 PM   [ Ignore ]   [ # 133 ]
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NAE, involving the following:

Neutral item: aiko3
Paid items: M3V3 Equestrian poses, NeverHome, Millenium Environment, Southwest for the Daz Environments, and Hailey’s Comet
Freebies: Wayii’s V3RR scifi second skins, Oshikai’s Unforgiven, poses for Comet, my Dieselpunk texture for Comet, Noir shaders basic and Expansion 1(?), Gnomie Buns hair, ToXic Gnomie Buns, Inola for A3, Roxie(?) for A3

EDIT: man, the text boxes DO NOT stand up well to being squeezed down to a forum friendly size.

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Posted: 08 July 2012 07:43 PM   [ Ignore ]   [ # 134 ]
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Kludge - 07 July 2012 08:23 PM
music2u4u - 07 July 2012 02:42 PM
DanaTA - 07 July 2012 12:10 PM
Lord Ganthor - 07 July 2012 08:27 AM

This was about the best I could muster. Straight out of the box in Studio 2.3, no shaders using the cartoon rendering setting. Yuck…at least I’ve kept my record in tact for entering at least one piece for the month. Still don’t think I can do a bad render? Gather ‘round folks and have a look. Free of charge, no admission! Don’t stand too close and don’t throw objects at the render. When you done, move along and give other folks a chance! Thank you for your cooperation…Step right in, folks…


http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=8414_6zEqPHmLmhdLKjR3IQLP&board_id=1


Not bad!  Better than mine!  Oh, wait, I didn’t do one.  Well, it’s still better!  tongue laugh   Just kidding, I don’t think it’s bad at all.  I understand that it’s not up to your standards for the genre.


Dana

That makes two votes for “good”.


grin

Ummm ... nooo ... three.  Three votes.  Yes, yes, three.

Well hello there Kludge! How my most favorite mentor been doing? Are those darn VA Docs treating you right?
Lonnie

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Posted: 08 July 2012 07:45 PM   [ Ignore ]   [ # 135 ]
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Eustace Scrubb - 07 July 2012 09:27 PM

I haven’t had as much time to work on them this week as I’d have liked, but here’s the latest render in the Mephistopolis shader style, this time using an RGB colorsplit at dot density 150, no outline.  Give us your best shot:  winners get to beta this!

Eustace now that is just freaky. Cool but freaky. So is that hair, fiber mesh and you put your shader on it?

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