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Krystal v1.3 (Starfox Adventures)
Posted: 30 June 2012 01:37 PM   [ Ignore ]
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The below is a paraphrased version of the original posts from Little Dragon’s Krystal v1.3 thread in the old forums. Some verbiage has been changed so that the words do not look like -I- am the one that made the model, which seems to be a bit of a confusion on DeviantArt at times…..


The talented CharleyFox (a.k.a. FoxHunt) has graciously permitted Little Dragon to adapt his superb Krystal model for use in Poser and D|S.

Version 1.3 of the figure is now available.

All files can currently be downloaded from Little Dragon’s Poser website:

http://littledragon.francemi.net/

Special thanks to KCTC for providing hosting services, and to Spirit Wolf 448 for having generously mirrored the original files on his site for the past year and a half.

Also, a thanks to France hosting the freebies site for so long. We will miss you, France.

Third-party support:

svdl’s V4 Warrior outfit, refitted by Rachidna

Poses (Studio only) by Bunnykins

Pose sets by LilWolff

Headset prop (Studio only) by KaelenRedcoon

Numerous textures by foxyfellowuk

Additional textures by naier-

Additional textures and MATs by yowl

T-shirt textures by stefani21ga

T-shirt textures by Exeterman79

T-shirt textures and Assault flightsuit by Daymond42

Clothing textures by Fade_Willow

Bushy Tail 2 MATs and textures by Ethin

Wardrobe Wizard 2 support (Krystal v1.0 only) by PhilC

CrossDresser support by EvilInnocence

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For those of you who’ve monitored Krystal’s development since the initial announcement in 2007, the version 1.3 update offers a number of advantages over the original, along with new features. I’ll gloss over the high points:

  - Improved shoulder and leg legging for more realistic posing
  - Integrated V4/G2-style magnet deformers, with Python script and magnetize pose
  - New head and body morphs
  - Joint-offset dials for improved compatibility with V4, M4, and A3 poses
  - Posable whiskers, for characters that need them
  - Updated DAZ|Studio material support
  - Support for Studio’s level-of-detail (LOD) feature
  - Updated DMC file for Mimic and Studio lipsync
  - Relevant updates to all conformers

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Posted: 30 June 2012 01:51 PM   [ Ignore ]   [ # 1 ]
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Also, if anyone has a freebie not listed or I forgot to mention it, please just link to it here in this thread. I want to get this topic up and rolling again like the good ol’ days.

Lastly, for further reference, here’s a link to the old forum, albeit without images. http://forumarchive.daz3d.com/viewtopic.php?t=104591

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Posted: 13 July 2012 04:23 AM   [ Ignore ]   [ # 2 ]
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On my site i’ve some morph and texture for Krystal 1.3 as freebiees, if you want can add the link for it.


Extend3D Free Characters


Go on page and scroll until you don’t find Krystal Shape section.

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Posted: 19 September 2012 03:13 PM   [ Ignore ]   [ # 3 ]
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Wardrobe Wizard does in fact support this version of Krystal. Several months back, PhilC updated it for this version.

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Posted: 23 September 2012 11:43 PM   [ Ignore ]   [ # 4 ]
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Thanks for relisting these.  Krystal is how I first found out about DAZ Studio, after the collab was announced on the Krystal Shrine.  Thanks for these. smile

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Posted: 28 September 2012 01:43 PM   [ Ignore ]   [ # 5 ]
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I know I posted this in the old thread but the new one needs more pics.

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Posted: 30 October 2012 09:18 PM   [ Ignore ]   [ # 6 ]
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She so cute! smile

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Posted: 11 November 2012 01:29 AM   [ Ignore ]   [ # 7 ]
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I thought I’d ask this here since people visiting this thread are going to be more familiar with the object in question. I tried using LD’s Bushy Tail 2 the other day (in DS4 Pro) and ran into a problem where the very tip of the tail isn’t accepting any morphs or changes to it’s shape. I can’t give it the lion tuft, or the rat like taper or anything. Has anyone else run into this problem, or have any idea what might be causing this? Thanks in advance.

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Posted: 27 November 2012 08:27 PM   [ Ignore ]   [ # 8 ]
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I don’t know about Daz 4, but I do know that in Daz 3 the lion tuft doesn’t show because the material’s opacity is set to zero by default. I’d turn the morph on, then use one of the Material presets that come with the tail to load the texture.

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Posted: 10 December 2012 10:05 PM   [ Ignore ]   [ # 9 ]
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I’ve been hitting an odd snag with retexturing Krystal’s hair, and I haven’t been able to solve it yet.

It looks fine in previews (of course), but when I render out, sometimes the very tips of the hair show up well past where it should stop. For example (blown up 2x):

http://setsune.furrynet.com/renders/temp/121012-HairTipsIssue.png

The thing is, it only shows up sometimes, depending on the zoom distance and angle. That makes me think it’s an issue with the edges, but I can’t figure out where exactly it is. Here are my materials settings for one of the hair layers (all three are identical, or should be anyway):

http://setsune.furrynet.com/renders/temp/121012-HairSettings1.png

Both the Transparency and Edge Transparency maps match. I’ve tried turning down the texture strength on the edges down to 0, and get a light blue glossy line all the way down to the tip (and exactly to the same tips that give me trouble). I’ve also tried bobbing the hair transparency texture shorter (both for the main transparency and the edge transparency), and that doesn’t seem to have an effect.

I’ve included the redrawn texture, and the original below, if you want to get an idea of what I’m working with, or mess with trying to solve it yourself. (I may redraw the texture again before releasing it, but I want to solve this issue first before I mess with it any further.)

New: http://setsune.furrynet.com/renders/temp/KrystalHairTransRough04.png
Original: http://setsune.furrynet.com/renders/temp/KrystalHair_ClassicTr.jpg

I would appreciate any help or suggestions.

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Posted: 11 December 2012 12:45 AM   [ Ignore ]   [ # 10 ]
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It looks like something I’ve see before when the uv map is off a bit, but I checked the uv’s and there doesn’t seem to be any problems. Sorry for not being of much help.

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Posted: 11 December 2012 12:47 AM   [ Ignore ]   [ # 11 ]
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All the same, I appreciate you taking a look at it, thank you.

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Posted: 12 December 2012 08:09 AM   [ Ignore ]   [ # 12 ]
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I’ve been asked a few times to post up the texture files I’ve been using lately, so I put together a pack and am offering it for download and use as you please, as long as you credit me if you use some part of it.

You can see a (lame) preview here:
http://www.furaffinity.net/view/9450211/

The pack itself is available for download here:
https://www.dropbox.com/s/8n6aoz89gc2ld2y/KrystalHDv101.zip
v1.01: Fixed missing links in Eyes to new texture (thanks to Fox66 for reporting)

There are two unresolved quirks with this package, currently:

1) Depending on your zoom distance/angle, the very tips of Krystal’s bangs may lightly show past where they should be invisible. I haven’t been able to fix this, so if it does occur for you, you can either photoshop away the tips, or switch back to the old transparency maps for the hair.

2) If you use the “Nipples Off” preset after applying the “HD Textures (No Bumpmaps)” preset, it will include the fur bump map into the Nipples area, which won’t match the surrounding smooth fur. Simply switch the bump map to “None” in the Materials Room.

I hope you enjoy it!

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Posted: 13 December 2012 07:13 AM   [ Ignore ]   [ # 13 ]
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Please forgive the triple post, but I’ve put together a comparison image for anyone interested. Being this zoomed out does take away from some of the benefits of the higher resolution texturing, but it should give you an idea of some of the differences. Color or design-wise, I’m definitely not claiming this pack is better than the original, just different; an alternative for those looking for a slightly different look.

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Posted: 16 December 2012 02:15 PM   [ Ignore ]   [ # 14 ]
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I haven’t used Krystal in a long time, I probably should free her from my archives and see what she’s like in DS4.5.

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**shuffles of with a new headache** ;-P

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Posted: 14 February 2013 08:01 PM   [ Ignore ]   [ # 15 ]
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Does anybody have the Starfox_Krystal_walk__run_sequences.rar file? The link is dead…

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