I’m a long time Poser user and have been experimenting more and more with DS Pro 4.0 with a view of making the switch. Hopefully someone has an answer as to why I’m getting odd things happening when I try to apply poses converted from V3/M3 or M4/V4 to Genesis based characters.
Here’s what happens:
1. A pose is applied to the base Genesis from one of my V3/M3 or M4/V4 collections ( located inside the Poser formats section of the library)
2. The feet and hand positions are corrected using the GnResetHandFeetTranslation script downloaded from here ( it works great BTW!)
3. I save the Pose to a new sub-folder in the DAZ Studio library ( Genesis-Poses-test ). I tried it several ways. First by using the little + sign under the content panel and then by doing file-save as-Pose Preset and then by hitting the icon at the top of the view port in the Posing “room”. It shows up in the library OK and will work when I apply it to another base Genesis.
4. The problem comes if I try to apply the test pose to a Genesis figure that has any shaping done to it. It doesn’t matter if I turn the dials to basic female or make a super hero type guy. When I go to apply the test pose, Genesis reverts back to it’s base form, erasing any morphs or shaping.
Oh, one other thing.. I tried saving a character preset so I could use it again later like you do in Poser . But when I double clicked on it to apply it to a base Genesis nothing happened.
System info: Win 7 Home Premium 64 bit. 12 GB RAM. AMD Radeon HD 6450 graphics card
Thanks for your help.