What exactly is UberEnvironment2? . . . and other lighting stuff.
So, trying to deal with lighting here.
A bit of a headache so far. Which is pretty ironic considering I'm a professional photographer by trade. lol!
DAZ Studio lighting, does NOT behave like my studio lighting.
Been trying to dial in levels using multiple lights. Preview rendering only helps so much. And rendering takes so long, that's not real practical either. Would love to hear what everyone else might suggest here.
But back to my main question. What is UberEnvironment2???
I turned on a preset, UberEnvironment2 > Set HDR KHPark > Quality 1Lo.
Not really seeing what it's doing? Seems to look mostly like a better version of the 'headlamp' default lighting. It looks better, but can't do much with it. If I scan around the characters, it looks the same, lighter toward the viewpoint, with shadows to the back.
I do see the node for it in the middle of the scene (has a large 'C' there), but moving things around are giving me no visible changes to the lighting.
What gives? What does UberEnvironment2 actually do?