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boolean quest
Posted: 17 July 2012 06:33 AM   [ Ignore ]   [ # 16 ]
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cris333 - 14 July 2012 02:57 PM
menschtx - 04 July 2012 09:46 AM

cris333
I is there a way to put in the numbers to ‘spin’ the multi-replicate’ the object or just wing it?

Yes, sorry for the late reply, look at the image bellow and type in Rotate (Y-axis) a random value.Typing in rotate in Y axiss will make the replicated objects to spin around their axis, vertically.Feel free to type different values on X or Y and see the results.You can always Undo with CTRL+Z.Also you can rotate each object manually too, to select each object just hold CTRL and click on that object or area to select.
Wish Bryce could have enabled the axis pointers like in Daz ...
Have fun and by the way great job on your boolean objects scene.A tip, when you render 3D objects , try to move a bit to the left or right the camera , so the 3D objects will reveal the true 3D aspect (depth) and not looking like are brushes from Photoshop smile
Thank you too for feedback and have fun.

cheers from me too smile

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