Hey Andrew,
thanks for the mini-tut on modeling a wave! I’ll try it out asap. =)
I’ve been working on animating it, or at least the incoming swell.
Saw a great animation demo of Dynamic Cloth by PhilW…..
It reminded me of how the water surface looks when a wave comes in,
i.e. the surface rises up, but things on it, e.g. me, basically stay in place
(unless we pick it up).
I also have Phil’s excellent tutorial set, Learning Carrara 8, and found
at least 2 tuts that helped me get started.
First, I created a plain, copy pasted to duplicate it, raised the 2nd up a bit (it will be the water surface/cloth),
added a cylinder in between…...placed so the soft body would drape over it…..at the same time the cylinder
is moving between the plains…..the “cloth” seems to flow over it, though it’s just moving up as the cylinder
moves under it…...just like a wave. =)
Then selected the top plain >Modifiers>Physics>Soft Body
.This is the latest try......everything set to 100% except Pressure = 0.
This may have been done before, but didn’t see one…..hope others will try to improve on it.
It’s not very smooth yet, but will keep trying. =)
I think I can get it to break by changing the shape of the cylinder towards the end.
For Shannon! =)
(edited to code links properly)