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adamr001s tutorials and freebies index
Posted: 24 November 2012 08:48 PM   [ Ignore ]   [ # 31 ]
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Just posting to say that your “Clear Undo Stack” works in DS4.5.1.6.  It cleans out the memory & its has the added benefit of removing unused textures as well.

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Posted: 26 November 2012 01:52 PM   [ Ignore ]   [ # 32 ]
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BWSman - 24 November 2012 08:48 PM

Just posting to say that your “Clear Undo Stack” works in DS4.5.1.6.  It cleans out the memory & its has the added benefit of removing unused textures as well.

Hey, that’s cool.  It didn’t used too… They must’ve re-implemented the user facing functions I was calling without me realizing it.

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Posted: 09 December 2012 01:35 AM   [ Ignore ]   [ # 33 ]
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Hi Adam001,  Yesterday I loaded your proportion dials and now when I load a .dsf I get an error that some assets are missing(/data/DAZ 3D/Genesis/Base/Genesis.dsf) and the character stop loading.  Did I do something wrong? Which is probably what is wrong. smile

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Posted: 01 February 2013 11:41 AM   [ Ignore ]   [ # 34 ]
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* DAZ Studio 4.5 Render Preferences - DS4.5.1.56 or higher.  - Added 2013-02-01-1140

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Posted: 01 February 2013 11:41 AM   [ Ignore ]   [ # 35 ]
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Cyberpainter - 09 December 2012 01:35 AM

Hi Adam001,  Yesterday I loaded your proportion dials and now when I load a .dsf I get an error that some assets are missing(/data/DAZ 3D/Genesis/Base/Genesis.dsf) and the character stop loading.  Did I do something wrong? Which is probably what is wrong. smile

You are using an old version of Genesis.  You need to uninstall the old default content and install the latest Genesis Starter Essentials.

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Posted: 29 April 2013 08:47 AM   [ Ignore ]   [ # 36 ]
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Added 2013-04-29 : * Recovering from a corrupt CMS index - This is usually the cause of CMS starting successfully but stopping shortly after DS is started.

Added 2013-04-29 : * Migrating DS4 CMS database between computers using DS built-in tools - Slightly easier than the other method, has no issues with fixed path matching, etc.  Might take a little longer though.

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Posted: 16 November 2013 08:39 PM   [ Ignore ]   [ # 37 ]
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BWSman - 24 November 2012 08:48 PM

Just posting to say that your “Clear Undo Stack” works in DS4.5.1.6.  It cleans out the memory & its has the added benefit of removing unused textures as well.

Want to confirm, it work’s for me also. I was unable to render more than a few times(Hardware Assisted openGLCL), I suspected the render cache was overflowing causing DS pro 4.6.1.33 to crash(in 32bit). I would open it again(in 64bit) and it would crash.

After running your “old” script it cleared the cache and for now it work’s as well as expected(NO CRASH).

Thank you for putting this together Adam…and for that matter all the work you do around here my friend.

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