Can anyone tell me how to put over the chest hair without the hair poking through the clothes. Like for example a V-Neck,we the hair shows through the V but not through the actual shirt?
That is an issue with any and all such products - as well as those that have displacement maps. Try this - using the Polygon Group Editor (Alt-Shift-G or vita Tools> menu), select the errant hairs (right-click and change selection Mode) and set them to not being visible (right-click and select Visibility option).
I try the shortcut and click on it in the menu and I see nothing happen…Sorry I’m still really new to this..what is suppose to happen?
The Polygon Group Editor tool is one of the few that does not chnage cursor from default pointer. So, what I’d do is:
In Scene tab, select the bofy hair prop/figure. Hit Ctrl-F to ‘frame’ it so you get a good, closish view of it (zoom in manually to get a decent look at the affected area).
Select the Polygon Group Editor tool.
Right-click on one of the hairs of the prop and from the pop-up menu find the ‘lasso’ selection method. Draw a line round the bits of hair you don’t want poking through whilst holding down the left mouse button. You should see the selected mesh turn a pale yellow.
Right-click again and from the pop-up menu select the Visibility option to hide the selected polygons.
Go back to the usual pointer tool!
Sorry if it’s vague, but that is from memory.