I created some clothing for V4 as an .obj and loaded that into Daz.
I then converted V4 to TriaXweight mapping.
I then used the transfer utility to automatically rig the clothing which worked nicely.
I then saved this clothing as a .cr2 file so it is now in my library and I am able to share it with others if I want, this worked fine.
Now I have tried to repeat the process for more clothing I created in the same way but this time I get:
Warning: Vertex index for weight map out of range on line xxxx
When I try to load the .cr2 clothing back into the scene. Why did it work for some set of clothing I made but not for the second or third set?
Any ideas because I want to start making clothes for V4 but until I can work out how to export them this is a non-starter.