Hi Sean, here are some quick example renders I’ve done. The aged presets have increasingly stronger ageing effect, going from Aged 1 to Aged 3. Those labelled Aged 1 are more of a patina effect and have no bump. Aged 2 is stronger with bump, and Aged 3 even more so, giving more pitted look. I hope you can see what I mean from the images below.
Here are the shaders used for each item in the images:
Bowl: Copper + Aged 1(Green)
Sword: Blade - Brass + Aged2 ( Brown). Handle - Steel + Aged1(Rust)
Yukimi ornament: Bronze + Aged 3 (Black)
Image 2 is a close up of the sword blade.
Mech body: Bronze + Aged 2 (Black) , Gun: Dark Iron + Aged 1 (Rust) on the guns.
I’d love to see what other people are doing with the shaders:)