I’m attempting to export a Daz Character, V6 or V4.2 with the visemes (mouth shape morphs) and can’t see where I would do that in Daz. Are there specific edit morph rules to enter. Example head.CTRLMouth AO or something like that? If so what are the rules for the mouth shapes? I would like to import the characters eventually into Motion Builder, however whenever I opened up the characters in Motion Builder, the mouth shapes are not there under the shapes list. Can anyone assist me with this please?