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Sci-Fi Corridor 2013 (Commercial)
Posted: 10 October 2013 12:26 PM   [ Ignore ]   [ # 16 ]
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well that’s a game changer.
you have just one project on hold, thanks
this is going to be welcome

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Posted: 11 October 2013 01:08 AM   [ Ignore ]   [ # 17 ]
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This is what I’ve been looking for!!! Now I need a “lock funds” function on my bank account cheese.

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Posted: 11 October 2013 03:54 AM   [ Ignore ]   [ # 18 ]
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Straight in the cart.  This one just shouted. Buy Me!! Buy Me!!
Ah well, guess I can live off the dried biscuits a little while longer.

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Posted: 11 October 2013 04:56 AM   [ Ignore ]   [ # 19 ]
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Just picked up a package of Raman Noodles yesterday. I must be psychotic, er I mean psychic grin.

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Posted: 11 October 2013 09:42 AM   [ Ignore ]   [ # 20 ]
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I really like the look of this set, but I am still not sure I understand it’s layout - could anyone supply a render of the whole set from above, without the ceiling?

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Posted: 11 October 2013 12:30 PM   [ Ignore ]   [ # 21 ]
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Curse you, and there goes my very last penny. :( raspberry

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Posted: 11 October 2013 01:58 PM   [ Ignore ]   [ # 22 ]
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Got it - looking forward to trying it out!

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Posted: 11 October 2013 02:41 PM   [ Ignore ]   [ # 23 ]
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is it fixed yet?
when loading sfmWall6
I get a long line of sfmWall1’s
(poser pro 2014
win7 64)

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Posted: 11 October 2013 05:33 PM   [ Ignore ]   [ # 24 ]
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SoulTaker - 10 October 2013 12:26 PM

well that’s a game changer.
you have just one project on hold, thanks
this is going to be welcome

not sure what you mean?..I have a lot of projects on the go at any one time,

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Posted: 11 October 2013 05:34 PM   [ Ignore ]   [ # 25 ]
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SoulTaker - 11 October 2013 02:41 PM

is it fixed yet?
when loading sfmWall6
I get a long line of sfmWall1’s
(poser pro 2014
win7 64)

I’m not able to replicate that,wall 6 loads as wall 6 for me

anyone else getting this error?

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Posted: 11 October 2013 06:27 PM   [ Ignore ]   [ # 26 ]
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just had this confirmed so looking into it some more…

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Posted: 11 October 2013 07:02 PM   [ Ignore ]   [ # 27 ]
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Oh no, not another intruder alert!

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Posted: 11 October 2013 07:13 PM   [ Ignore ]   [ # 28 ]
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https://www.dropbox.com/s/kt8csbxhj1mw87z/sfmWall6.zip

here’s the fixed wall file..got no idea why the daz installer has a different file than the one I sent in :\

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Posted: 12 October 2013 02:45 AM   [ Ignore ]   [ # 29 ]
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Stonemason - 11 October 2013 05:33 PM
SoulTaker - 10 October 2013 12:26 PM

well that’s a game changer.
you have just one project on hold, thanks

not sure what you mean?..I have a lot of projects on the go at any one time,

ok this is what I mean:
“game changer”= I will now be able to set up a scene with the walls/doors and window where I want them. this gives me more artistic freedom. this is very good for me.
stonemasons props are fixed in how they are set out. they still look good but are a little restrictive.
“you have just one project on hold, thanks”= sorry some times my hands cannot type as fast as my mind thinks, it should read” you have just put one of my projects on hold, thanks” that’s one of my projects on hold. I am working on a comic and was going to use another sci fi corridor set. but think this may be better.
“this is going to be welcome”=anything that helps my work move forward is good for me.
sorry for any confusion

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Posted: 12 October 2013 02:02 PM   [ Ignore ]   [ # 30 ]
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I’ve been roaming around the corridor and noticed that two diffuse planes have been left out, just wondering if that’s how it should be.

I’m having lots of fun messing about with this model. smile

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