exporting DAZ model into maya...
I'm in love with some of the DAZ 3D models and wud want to animate them in Maya(coz i feel at home with Maya animation).
The animation is my demo and not commercial purpose. So... i have a few questions here.
1) is it possible to export a model to maya for rigging???
all i need is just the model (no bones, morphs, animation, etc etc) in one single piece. I mean: the whole body as one mesh, hair as another piece and clothes as separate pieces.
2) can the mesh resolution be minimised???
3) and the most important of all.... is there a licence that allows this???
P.S : i tried exporting a model as obj... but its all come in pieces. i mean the whole form of the model is intact but, its not in one piece.
Can anyone help me with my questions???