I have a custom obj file that I created. When I import it into DAZ4 to assign textures, everything works as expected. All materials show up.
I’m following along with this tutorial in an attempt to get a Poser ready character model: http://www.youtube.com/watch?v=XDYEvSb7jQs
I first export it as an object file to an appropriate geometries folder since that’s what the video does. If I re-import it at this point, all textures show up fine.
If I export it as a cr2 for use in Poser, making sure to use the obj created in the previous step, I end up with a cr2 that does not work. When I try it in DAZ, the cr2 acts as if it’s creating the object, but nothing appears. You can select it in the scene manager, but will only see a small bounding box. No materials or surfaces appear in the viewport or the surface editor. It’s as if the cr2 is ignoring all grouping on the object—and as stated, the obj itself if I import it appears perfectly fine.
There’s information inside the cr2 when I open it in a text editor, and all the paths appear to be correct.
I’m selecting all the surfaces as per the video when I export the cr2.
The viewport is set to texture shading (other props appear correctly).
Any idea on what’s going on here?


