Problems with Export CR2 from DAZ4
I have a custom obj file that I created. When I import it into DAZ4 to assign textures, everything works as expected. All materials show up.
I'm following along with this tutorial in an attempt to get a Poser ready character model: http://www.youtube.com/watch?v=XDYEvSb7jQs
I first export it as an object file to an appropriate geometries folder since that's what the video does. If I re-import it at this point, all textures show up fine.
If I export it as a cr2 for use in Poser, making sure to use the obj created in the previous step, I end up with a cr2 that does not work. When I try it in DAZ, the cr2 acts as if it's creating the object, but nothing appears. You can select it in the scene manager, but will only see a small bounding box. No materials or surfaces appear in the viewport or the surface editor. It's as if the cr2 is ignoring all grouping on the object -- and as stated, the obj itself if I import it appears perfectly fine.
There's information inside the cr2 when I open it in a text editor, and all the paths appear to be correct.
I'm selecting all the surfaces as per the video when I export the cr2.
The viewport is set to texture shading (other props appear correctly).
Any idea on what's going on here?