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Character Creation in Hexagon?

ArtXtreme101ArtXtreme101 Posts: 54
edited December 1969 in Hexagon Discussion

Hey there! I was wondering if it's possible to create a genesis character through Hexagon? I know there's a tutorial on how to create a character from scratch in hexagon...so I was wondering if it's possible to create a character with the Genesis base in Hexagon and then use it in DAZ Studio?

Comments

  • Tramp GraphicsTramp Graphics Posts: 1,938
    edited December 1969

    Yes, it is possible. What you do is take export the Genesis figure to Hexagon through the Bridge, make your character morph, send that back to Daz as a morph, and save the new morph. Others will be able to give you more detail, but that's the gist of it.

  • XoechZXoechZ Posts: 1,084
    edited December 1969

    The only thing you have to take care of is NOT (!!!) to add or delete any polygons from the Genesis figure in Hexagon. Just move them around until you get what you want. But adding or deleting polygons will cause you endless troubles (e.g. it destroyes all the UV maps).

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