Apply text to any surface.
Script for applying animated textures.
Save animated material settings from other mjc scripts.
Assign random colours from an image to surfaces.
Batch file to recompile shaders for newer versions of DS, shader permitting. For Windows.
Genesis 2 to Genesis 1 surfaces
Script to apply Genesis 1 surface names to Genesis 2, for better compatibility with legacy material files in other applications.
Zero Displacement Bounds
Set the min and max values for all surfaces with 0 displacement strength to 0, to avoid issues with the SSS shader.
Batch change textures by pointing to a folder with new versions, e.g. for applying reduced resolution maps.
Collapse LIE images to combined images. Relies on undocumented features so may be version-sensitive.