Problem with objects sent from Hex to DAZ Studio
I have sent Genesis to Hex via the bridge to morph the figure a bit. All worked well. I did NOT add or delete any polygons, just moved some around to get it look like I wanted.
But now, when I send Genesis back to DAZ Studio (again with the bridge) the figure turns into a simple object. That means, Genesis has no more bones to move, no more UVs and no more parameters or shapes to change. It is just a "one piece object".
So what can I do to have a fully functional Genesis figure again when I send it from Hex back to DAZ Studio?