Problem with objects sent from Hex to DAZ Studio

XoechZXoechZ Posts: 792
edited December 1969 in Hexagon Discussion


I have sent Genesis to Hex via the bridge to morph the figure a bit. All worked well. I did NOT add or delete any polygons, just moved some around to get it look like I wanted.

But now, when I send Genesis back to DAZ Studio (again with the bridge) the figure turns into a simple object. That means, Genesis has no more bones to move, no more UVs and no more parameters or shapes to change. It is just a "one piece object".

So what can I do to have a fully functional Genesis figure again when I send it from Hex back to DAZ Studio?


  • XoechZXoechZ Posts: 792
    edited December 1969

    Nevermind I have found the solution. I have to use Morph Load Pro to import and everything is fine.

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