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CAR AND BIKE LOVERS THREAD - MARK II
Posted: 20 January 2013 07:33 PM   [ Ignore ]   [ # 811 ]
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I understand that, however, in this case, the whitewalls were joined with the body, and the radiator, the fenders were tied to an inner part of the tire, just below the treads, I can understand tieing all the chrome together in one mat zone, but the whitewalls on the tires shouldn’t be the same color as the body!

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Posted: 20 January 2013 07:56 PM   [ Ignore ]   [ # 812 ]
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betsy662 - 20 January 2013 07:33 PM

I understand that, however, in this case, the whitewalls were joined with the body, and the radiator, the fenders were tied to an inner part of the tire, just below the treads, I can understand tieing all the chrome together in one mat zone, but the whitewalls on the tires shouldn’t be the same color as the body!

I used the method I just explained to you, with the model in Sketchup. It took about ten minutes to do and it all exported fine as a whole car, and as individual parts. Both.

So, are you saying that you can redo material zones on a model in Blender? If so…THAT is way too cool!!!!!

grin

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Posted: 21 January 2013 12:47 AM   [ Ignore ]   [ # 813 ]
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music in blender you can regroup or redo materials as long as you can select a vertice
and betsy you could seperate the parts into new groups in blender easily if you spend a few minutes and select each piece and then seperate them
and now with cycles you can render alot better than the internal engine
since i dont have the model i dont know how badly the modeler confused the mesh but almost anything is possible in blender

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Posted: 21 January 2013 06:32 AM   [ Ignore ]   [ # 814 ]
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Now…how’s this for detail in a Sketchup model? This is rendered straight out of the box. 45 megs.The only change I made was the color of the engine. It was orange. I ripped this one apart and saved a ton of parts as seperate objects for use on other models. I am going to use this frame, running gear, and maybe the engine, along with the blue 32 coupe roadster body. This should be fun.

grin

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Posted: 21 January 2013 04:41 PM   [ Ignore ]   [ # 815 ]
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music2u4u - 21 January 2013 06:32 AM

Now…how’s this for detail in a Sketchup model? This is rendered straight out of the box. 45 megs.The only change I made was the color of the engine. It was orange. I ripped this one apart and saved a ton of parts as seperate objects for use on other models. I am going to use this frame, running gear, and maybe the engine, along with the blue 32 coupe roadster body. This should be fun.

grin

I already showed you guys this car, weeks ago! It is a nice 32 Chevy for sure.

 

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Posted: 21 January 2013 04:55 PM   [ Ignore ]   [ # 816 ]
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Okay, sorry I didn’t get back to ya earlier, but I had to go back to work last night, had last week off for staycation, on the Model A, I looked closely at the car, the detail as has been said is fantastic, however, there were a couple of glaring details that I had to do something about, partly because I have the parts necessary to be able to do this.

The stock model is fine on its base level, however, the radiator shell, and radiator is really a very lousy model in and of themselve’s, while not bad considering that the model came out of sketchup, considering the detail and incredible work that went into the car, the artist could have made a better looking radiator shell, as well as a more detailed radiator, I fixed this by using the radiator from my 1929 Ford Woodie, the overall effect is much more realistic.

I also was not satisfied with the tires/wheels, not that they are bad tires n wheels, as models to fit a Model A Ford, they are fine, for a 1930 and 31 model, in 1928 and 1929, Ford used a different wheel, which measured out to 21 inches, they changed both the style of wheel and the size to 19 inches starting with the 1930 models, so again I wanted more accurate wheels that would look right on a 1929 model, which this coupe represents, also, I had separated the bumpers from the car in Blender, as the material zones were somehow connected with the fenders, which would be correct for a truck, but certainly not a car, the cars in 1929 would have left the factory with nickel plated radiator shell, all the brightwork would be nickel plated, especially on a Deluxe Coupe, so after a number of hours working with this car after I got home from work this morning, I was able to put it all back together in DS, added the bumpers, parented everything that needed parenting, then exported the obj, then re-did all the materials, then duplicated the car, it all works now, now one of these days I will pull it all into Blender again, and actually rig the doors, hood and trunk.!

 

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Posted: 21 January 2013 06:41 PM   [ Ignore ]   [ # 817 ]
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Looks super!

grin

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Posted: 21 January 2013 06:43 PM   [ Ignore ]   [ # 818 ]
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Heres one with the 32 Chevy I had gotten from the Warehouse, this is Sue N Her Ratrod!

One thing that can be done with this particular model in order to make it more of your own model is to change the engine, maybe an old Caddilac or Olds engine, then maybe change the wheels n tires, use some rusty textures, or basic prmer textures as well, and then you would have a true RATROD!

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Posted: 21 January 2013 06:45 PM   [ Ignore ]   [ # 819 ]
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music2u4u - 21 January 2013 06:41 PM

Looks super!

grin

I figure I rig the steering on it before too long, I don’t necessarily need opening doors or hoods, but its nice to be able pose the steering, however, that is one very nice engine for sure, as I said before, the detail on this model really is second to none, just those few items really stick out to those of us who love Model A Ford’s!

 

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Posted: 21 January 2013 06:50 PM   [ Ignore ]   [ # 820 ]
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betsy662 - 21 January 2013 06:43 PM

Heres one with the 32 Chevy I had gotten from the Warehouse, this is Sue N Her Ratrod!

One thing that can be done with this particular model in order to make it more of your own model is to change the engine, maybe an old Caddilac or Olds engine, then maybe change the wheels n tires, use some rusty textures, or basic prmer textures as well, and then you would have a true RATROD!

I think most rat rods had painted rims with baby moon hubcaps on them…lol. Oh and “cheater” slick tires on the back.

grin

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Posted: 22 January 2013 10:34 AM   [ Ignore ]   [ # 821 ]
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Today I took a few real nice Sketchup models and put together a nice hot rod. I used the Ford body you were working on Betsy, put a 32 Ford frame under it, loaded up the highly detailed 427 SOHC Ford motor and tranny, added disc brakes and my own American mags and treaded tires I made. No white letters on the tires as I have recently been told by a custom car avocate that white lettered tires are now considered OUT in custom cars, added headlights I made myself and a hurst four speed in the floor shifter mounted on the tranny with linkage even. The hood side panels are removable. The detail here is stunning. Every nut and bolt accounted for. It was hard to find just the right stuff to use, I must have gone through 20 body styles trying to decide what year I wanted…lol. I think it turned out pretty good.

grin

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Posted: 22 January 2013 02:20 PM   [ Ignore ]   [ # 822 ]
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music2u4u - 21 January 2013 06:50 PM
betsy662 - 21 January 2013 06:43 PM

Heres one with the 32 Chevy I had gotten from the Warehouse, this is Sue N Her Ratrod!

One thing that can be done with this particular model in order to make it more of your own model is to change the engine, maybe an old Caddilac or Olds engine, then maybe change the wheels n tires, use some rusty textures, or basic prmer textures as well, and then you would have a true RATROD!

I think most rat rods had painted rims with baby moon hubcaps on them…lol. Oh and “cheater” slick tires on the back.

grin

Oh yeah, but I’m just saying, the body on that 32 Chevy is perfect for a rat rod conversion!

 

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Posted: 22 January 2013 02:20 PM   [ Ignore ]   [ # 823 ]
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music2u4u - 22 January 2013 10:34 AM

Today I took a few real nice Sketchup models and put together a nice hot rod. I used the Ford body you were working on Betsy, put a 32 Ford frame under it, loaded up the highly detailed 427 SOHC Ford motor and tranny, added disc brakes and my own American mags and treaded tires I made. No white letters on the tires as I have recently been told by a custom car avocate that white lettered tires are now considered OUT in custom cars, added headlights I made myself and a hurst four speed in the floor shifter mounted on the tranny with linkage even. The hood side panels are removable. The detail here is stunning. Every nut and bolt accounted for. It was hard to find just the right stuff to use, I must have gone through 20 body styles trying to decide what year I wanted…lol. I think it turned out pretty good.

grin

 

Looks darn good to me! Need to change the steering wheel, I can tell you for sure stock steering wheels aren’t in in the custom cars either!

 

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Posted: 22 January 2013 02:35 PM   [ Ignore ]   [ # 824 ]
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i did some work with one of the gta Model AA Ford trucks, this one is really a nice mesh, as are most of what comes from the gta sites, as you can see, it came out pretty decent, there are enough parts that you can have several with different body’s on the back.

 

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Posted: 22 January 2013 04:16 PM   [ Ignore ]   [ # 825 ]
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betsy662 - 22 January 2013 02:35 PM

i did some work with one of the gta Model AA Ford trucks, this one is really a nice mesh, as are most of what comes from the gta sites, as you can see, it came out pretty decent, there are enough parts that you can have several with different body’s on the back.

Looks pretty good. I like the night sky render with the green model A in the background.

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