OK, give me a few days to work out how I do this. I do have a real life job and I also go over to my mom’s to help her with therapy in recovering from a stroke she had in February this year. So, my time it rather limited. It might take several days to write up how I do this, but for the time being, just a general idea of what I use…ZModeler (I have several version (1.0.7 thru 2.2.6) and the registration I bought works in all versions), TXDWorkshop (it’s free…to extract the textures that come with the car to TGA file format), RWAnalyze (it’s also free….if I find a car that is locked, this will unlock most of those), UVMapper Pro (for working with the mesh..deleting things I don’t need or remapping parts for texturing), PoseRay ( to make sure textures that came with the car are applied right), Poser (naturally), and Photoshop (for working with textures, crerating my own, or converting textures from one file format to another).
What 58 Ford? I did just buy the 51 Buick, got it for $12.60, also a good deal, and we now have a 4 door car to boot, I also figured out how to work these cars in DS4.5Pro, I’m going to do a write up on how to use them, it won’t apply to DS3, as everything appears to work fine in DS3 for these cars, they also completely work in DS4 and DS4.5. but you can’t just click on the mainbody, except for using shaders of course, even double clicking won’t do any good, you have to use the scene tab or find it in the dropdown menu in the parameters tab.
You are right, I didn’t see that…crap! I really wanted that one. I would love to find a 61 Chevy Impala…with all that chrome on it. That would be an awesome model. Black with red/white interior would be nice.
Here is the 40 Ford Coupe with DZFire’s shaders and my American Mags and tires. Notice the Hurst 4 speed shifter I added with the big white 4 speed ball…love those! I think it turned out really nice!