Actually, Hex can handle pretty high poly models - I regularly make models which consist of over 100 meshes and many thousands of polys with no problem. Genesis in base form is, what, 21K - something like that? No problem at all and I’m on a Win32 XP Home, single core, 4Gg RAM DDR.
What sort of machine specs do you have?
Where I’m having a problem and I’m surprised no-one has mentioned this, the bridge doesn’t work for me with Genesis 2 - either simply doesn’t open or, if it does, is so laggy that it is pointless trying to do anything. Works over fine as an .obj, so it’snot the poly count - has to be something else.
I’m at last getting a new machine today with some really good specs, so will see how that goes.