The free plugin is very basic, if the clothes are set up really well, it may drape them properly onto a figure. The $40 plugin has more controls, so you can do things like adjusting the stretchiness, flexibility, or weight of the material, the amount gravity will affect it, how much friction “sticks” it to the figure, etc. So, if you want “poofy” sleves, you can find the sleeves in the list of regions for a clothing object and turn off their gravity and increase the “pressure” the figure exerts on cloths, and they poof right up. You can turn up friction for form fitting outfits or turn it down to have everything slide down the figure. You will find yourself playing with these controls a lot trying to get more natural looking drapes.
So it’s not really like Look at my Hair or Garibaldi, where the free version is fully functional, and the $40 version gives you a full editor so you can create your own stuff. For Dynamic Clothing, the free version almost always fails to give a decent drape, and you need the controls of the $40 version to have any appreciable chances of success. There is no editor. You are limited to clothing made specifically for this program, and there appears to be exactly one person with the editor and skills to use it. Vendors wit an idea for some dynamic cloathing have to go through this one person before their clothing can become dynamic, which means the offerings are skate, at best.
My experiences have been generally been poor, and I can’t really say I’m a fan. When it works, it works great: the results are really stunning, But I find it fails more often than it works, and it’s a dice game, very hard to predict what so going to work before you try it, so it’s just for fun, you can’t have it in the workflow when you have to have accurate time estimates, because you never know how long it will take you to get it to work, or even if it’s possible with the figures, poses, and props you’ve chosen.
The clothes are like real clothes in that you buy them in a particular size and that’s the one size they fit. So, if you buy a Victoria 5 dress, it works with Victoria 5, but hangs and droops all over Stephanie, and don’t even think of trying Julie. There is no way in either plugin to adjust the size of the clothing (although this old dev thinks that should be pretty simple to implement), instead you have to resize the figure to fit the clothes a little better, then resize the rest of the universe (furniture, props, rooms, etc) to fit the resized figure. Even then, the figure’s proportions might not be close enough to the target figure to give you a good drape. And heaven help you if you want two or more figures in the scene. You have a Victoria, a Stephanei resized to Vicky height and looking strange with the large head, and a Julie resized to Vicky height looking even stranger.
It’s hard to make clothing intact properly with the figure’s environment. If the clothing’s mesh and the object’s mesh don’t have compatible polygon sizes, the cloth can go right through the figure. So, the dress may drape just fine over Victoria, but half of it goes through the divan she’s sitting on. A lot of clothing is set up with V4 pitches and Genesis goes partially through the clothing because Geneisis polys are over twice the size of V4 polys. I tried to lace texture the dynamic sheet and drape it over some figures, and Genesis kept going through it on fingers and elbows. Thank goodness I didn’t waste time texturing the sheet before I tried the drape.
And worst thing of all, it’s very hard to pose a figure so that the hands interract with the cloth. A finger not touching the cloth will get avoided by the drape, a finger touching the cloth gets the cloth “pinned” to it unnaturally. You frequently find yourself dropping cylinders into the scene to “pin” the mesh to things you want it to drape nicely over, then hiding the cylinders. But the pinning doesn’t look 100% natural, it looks like the cloth is being draped over invisible pins. It’s tricky.
I don’t think I’ve ever seen another plugin with as many “tips and tricks” tutorials, and even after you go through all the tips and tricks, it’s still an unpredictable game, roll the dice and pray.
Ok, that’s my 10 cents.