Hi I have been a member of cg cookie http://cgcookie.com/ for over 1 year coming from a background of only experience of using Daz Studio and poser 8.
I have always wanted to create my own models available money lead me to my choice of using blender as my software of choice.
Well after struggling to first find my way around blender I have come to love this software.
I am hoping to provide a model render of work in progress attached
I wish to provide this model but I am unsure of some details in regard to submission for daz studio as my first pa item.
The model currently is in two formats one with sub division modifier with edge split and has 241776 tris
The second version has lower settings of sub division, one level and edge split modifier and has 56964 tris.
Both models are quad only based.
Uv-mapping and texturing have yet to be done.
My question is what is the required level of detail within the model for acceptance to Daz studio?
Facebook page of my work with blender and unity can be found here https://www.facebook.com/#!/pages/Colpolstudios/212712528855685?fref=ts
Just click on the tab within my face book page “lough Caum” then click on the image to load the unity web player.