I’ve been running here there and everywhere looking for a tutorial I saw once but to no avail, so I’m turning to the Hex gurus here on the forums.
Now, I am fairly sure there is a way to use the smoothing tool to create extra geometry to create nice smooth curves, while at the same time keeping nice sharp edges. Am I correct? If correct, how do I keep those outside edges nice and sharp. I’m including example image in case my descriptions of the problem are falling short.
I’m looking to smooth the faces between the outside edges, which need to remain sharp.