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Mil Horse 1 Colors
Posted: 07 September 2013 03:19 PM   [ Ignore ]
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I posted some new textures for the Mil Horse 1 (sorry I don’t have 2). I am just finishing up with the appaloosa ones I made.
Are there any colors anyone is wanting that are missing? I won’t guarantee that I can make them but I can try, just post a picture of the color you are looking for that I am missing.

Amy

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Posted: 07 September 2013 08:00 PM   [ Ignore ]   [ # 1 ]
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Thank you for the lovely colours.

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Posted: 07 September 2013 09:54 PM   [ Ignore ]   [ # 2 ]
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Your welcome!

I need to add a little guide to the mane colors, apparently I futzed around with those more than I thought!

I love horses so I had tons of fun with this!

Amy

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Posted: 08 September 2013 02:45 AM   [ Ignore ]   [ # 3 ]
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Cheers. Just what I need for my plastic looking Mill horse. Thank you.

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Posted: 08 September 2013 11:19 AM   [ Ignore ]   [ # 4 ]
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Yeah I noted that there are not that many colors available that were free, at least not ones that I could find! There used to be a few more I think, but I can’t seem to find them anymore.

Amy

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Posted: 08 September 2013 04:41 PM   [ Ignore ]   [ # 5 ]
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Okies the appaloosa colors are posted. I did my best to follow the “rules” when coloring the horses, but some of them are not 100% but decent enough that people should not be screaming about them not being realistic enough.

If there are any problems with the files please let me know.

Amy

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Posted: 08 September 2013 06:28 PM   [ Ignore ]   [ # 6 ]
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Thank you I’m always on the look out for horse textures!!

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Posted: 08 September 2013 08:39 PM   [ Ignore ]   [ # 7 ]
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Me too! Thank you very much grin

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Posted: 09 September 2013 02:52 PM   [ Ignore ]   [ # 8 ]
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Very nice, Star Books! How do you make the MAT poses to apply the textures easily?

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Posted: 10 September 2013 01:14 PM   [ Ignore ]   [ # 9 ]
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They should apply without a problem, just load the Mil Horse Figure and then double click on the mat you want to use and that should change the color. The extra shaders for the eyes, mane/tail and hooves are just if you want to make you own adjustments to the colors.

There is no runtime folder, you should just put it in your “My Library” folder.

Hope that answers your question!

Amy

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Posted: 10 September 2013 01:28 PM   [ Ignore ]   [ # 10 ]
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Thank you, but I know how to apply them (even via shaders), but I’m curious how can MATs be made. I can’t find a good tutorial on it that solves the issue in DS.

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Posted: 10 September 2013 01:28 PM   [ Ignore ]   [ # 11 ]
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Thank you so much for sharing these. I’ve been looking for some good textures for the mil horse and these fit the bill very nicely. :D

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Posted: 10 September 2013 05:18 PM   [ Ignore ]   [ # 12 ]
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cecilia.robinson - 10 September 2013 01:28 PM

Thank you, but I know how to apply them (even via shaders), but I’m curious how can MATs be made. I can’t find a good tutorial on it that solves the issue in DS.

There was a texturing contest in the New User Contests forum on the old forums, and there was a step-by-step description on making MAT poses during that contest.

(goes and looks in the forum archives)

Oh, it’s for Studio 3. Well, it might be tweakable… maybe.

First, download the script at http://www.sharecg.com/v/36622/Plug-in/Create-Poser-Mats (and either install it in Studio 3 or hope it’ll run in Studio 4)

Then, if you’ve got the script running, read Dollygirl’s step-by-step instructions in the third post down at http://forumarchive.daz3d.com/viewtopic.php?t=171647&postdays=0&postorder=asc&start=240


(The Poser folks have it easier: http://www.sharecg.com/v/19993/Text-Entry-Tutorial/Creating-a-MAT-Pose-Pz2-file-for-Figure-Textures )

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Posted: 10 September 2013 05:43 PM   [ Ignore ]   [ # 13 ]
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cecilia.robinson - 10 September 2013 01:28 PM

Thank you, but I know how to apply them (even via shaders), but I’m curious how can MATs be made. I can’t find a good tutorial on it that solves the issue in DS.

You want ones that can export to Poser? Or just ones edited to work in DS?

I use GIMP (which is free and awesome!) to make the images, though you can use other programs such as Photoshop and Paintshop.

Amy

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Posted: 10 September 2013 07:49 PM   [ Ignore ]   [ # 14 ]
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cecilia.robinson - 10 September 2013 01:28 PM

Thank you, but I know how to apply them (even via shaders), but I’m curious how can MATs be made. I can’t find a good tutorial on it that solves the issue in DS.

Are you talking about pz2’s ,there was a script to do it in DS3 but I don’t know of any that you can use in DS4 ......

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Posted: 11 September 2013 05:22 AM   [ Ignore ]   [ # 15 ]
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carrie58 - 10 September 2013 07:49 PM
cecilia.robinson - 10 September 2013 01:28 PM

Thank you, but I know how to apply them (even via shaders), but I’m curious how can MATs be made. I can’t find a good tutorial on it that solves the issue in DS.

Are you talking about pz2’s ,there was a script to do it in DS3 but I don’t know of any that you can use in DS4 ......

Yes, you’re right, that’s exactly what I want to learn. I know I can save my textures as Material Presets and they should save as DUF. As DUF is a DSON file format, I guess Poser users with DSON should be able to use it, but I’m not sure. My textures are mainly for Genesis hairs, so one would need DSON nevertheless if he or she uses Poser.

I am grateful for all who are trying to answer me. I’m downloading that script and we’ll see if it works.

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