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Should we start a new Render thread?
Posted: 28 June 2012 02:20 AM   [ Ignore ]   [ # 16 ]
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did you all start a new render thread - not to much to look at yet

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Posted: 28 June 2012 02:26 AM   [ Ignore ]   [ # 17 ]
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we’re rendering wink

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Posted: 28 June 2012 06:28 AM   [ Ignore ]   [ # 18 ]
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Some of us are slower than the rest.

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Posted: 28 June 2012 07:30 AM   [ Ignore ]   [ # 19 ]
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My, that little fellow doesn’t look too happy at all.

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CG and Me

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Posted: 28 June 2012 08:01 AM   [ Ignore ]   [ # 20 ]
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Moving house can be a traumatic experience, ..and worse if you’re carrying it smile
Hopefully it’ll be worth it.

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Posted: 28 June 2012 08:21 AM   [ Ignore ]   [ # 21 ]
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3DAGE - 28 June 2012 08:01 AM

Moving house can be a traumatic experience, ..and worse if you’re carrying it smile
Hopefully it’ll be worth it.

Look like he’s just seen the new neighbor, and she must be gorgeous! Makes all the work of moving seem worth it.LOL

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Posted: 28 June 2012 12:38 PM   [ Ignore ]   [ # 22 ]
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bigh - 28 June 2012 02:20 AM

did you all start a new render thread - not to much to look at yet

Quite a few images in the “official” render thread tongue laugh
http://www.daz3d.com/forums/viewthread/221/

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Posted: 29 June 2012 10:31 AM   [ Ignore ]   [ # 23 ]
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head wax - 27 June 2012 09:10 PM

we;ll she certainly has that come hither look smile no need to apologise about hair - I actually did mine yesterday and I noticed that less people were staring at me at the food hand out line…. but seriously, the hair has more of a blocky look than the rest of the render. I wonder if it’s just the transmaps playing up with the lighting perhaps? Might be worthwhile rendering the hair separately under different lighting??? who knows. It’s definietly monroe hair I think. I’d recognise her anywhere! Even at a truck driver’s convention. smile

Thanks for the comments. The hair is dynamic hair, so no transmaps. I think the issue I’m having is the clump setting in the hair shader. The problem is that the hair preview in the shader room sucks and I have to keep getting out and doing test renders, which makes me impatient and I start flipping back and forth between rooms too fast, and cause Carrara to go into zombie mode.

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 29 June 2012 03:19 PM   [ Ignore ]   [ # 24 ]
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which makes me impatient and I start flipping back and forth between rooms too fast, and cause Carrara to go into zombie mode.

heh, you sound like me.. I think oh I’ll just better save my car file, oh in a minute I’ll just click this butto….. %^&$%$#$@^^&&&!!!!!! smile

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