we;ll she certainly has that come hither look no need to apologise about hair - I actually did mine yesterday and I noticed that less people were staring at me at the food hand out line…. but seriously, the hair has more of a blocky look than the rest of the render. I wonder if it’s just the transmaps playing up with the lighting perhaps? Might be worthwhile rendering the hair separately under different lighting??? who knows. It’s definietly monroe hair I think. I’d recognise her anywhere! Even at a truck driver’s convention.
Thanks for the comments. The hair is dynamic hair, so no transmaps. I think the issue I’m having is the clump setting in the hair shader. The problem is that the hair preview in the shader room sucks and I have to keep getting out and doing test renders, which makes me impatient and I start flipping back and forth between rooms too fast, and cause Carrara to go into zombie mode.