I don’t have much to post lately, due to extreme real world commitments.
I recently remembered a figure morph based on M. Monroe and have been trying in vain to get a decent likeness out of it. Most of my problem lies in the hair. I want to use dynamic hair and since I’m no stylist it’s been a real PITA. Here’s my latest attempt.
I didn’t use GI, but I did use caustics as I was curious to see what it would do with the custom shader on the dress. I rendered with an alpha channel and a depth pass and composited in Photoshop, where I also added a DOF using the depth pass.
Since you’ve got an alpha, you could duplicate the figure and place the duplicate under the original. Add a gaussian blur of about 15 to the duplicate, then select the top image and set its transparency to anything from about 70% to 85ish%. This will soften the image and give the edges a bloom effect (I think that’s the right term). That effect would go great with the back light.
Just a suggestion. Nice character, but can she sing ‘Happy Birthday’?