Need Help. Want to make separate maps for different areas of my object.
I can UV unwrap the geometry of my object, and I can select the faces I want to modify. I have disassociated the faces in the UV editor so that I can transform only the selected faces.
How can I make the selected faces use a different material from the unselected faces?
Is this possible?
Is there another tool that you can recommend that might be able to work better for my task?
Thank you guys.