Ah. You want a “Walk Designer”.
Apart from puppeteer, where you make poses, then roll the mouse over the dot’s you’ve created and you can record that in real time.
... but Carrara doesn’t have a Walk designer, ...although feature requests have been posted for a walk designing tool.
The “walk construction kits” are a set of aniblocks and are best used in Animate2. (in Studio)
you basically load a sequence of aniblocks, just like NLA clips and they blend together to form a longer animation sequence.
the more aniblocks you have, the more varied your sequence can be,. You can make your own aniblocks from key-framed animations and the blocks can be Shortened / edited to isolate specific parts of the animation, and the blocks will still all blend together well.
With Animate2, you can also adjust the animations, either by editing key-frames, or adjusting path’s.
There are some clips on the Gofigure3d website which show how Animate2 works.
The “Walk designer” products in the store are intended for use in Poser’s “Walk designer” where you can Mix percentages of different 30 frame walk cycles,. to create a walk “style” and then create an animation from that, either a straight walk, or following a “Walk path”.
In Carrara, they would only show up as a set of 30 frame “pre-set” walk animations.
You can also create your own 30 frame walk animations in poser,. save them in the Walk designer folder, and Use these in the Walk designer interface to create a new walk by mixing it with other styles of walk animations.
The Speed of NLA clips can be changed in the Clip parameters options, so you can have it running at a faster, or slower rate, than it was created at, but you can’t adjust that speed in real time. just clip by clip.
Carrara can import All of the above. either as Poser PZ2 files,. or using the Aniblock importer, or as BVH
All of these can be changed into NLA clips which then allows you to create a Multi-Track animation sequence, where clips in different tracks control different elements of your figure.
Fenrick’s BVH /PZ2 exporter for Carrara, is a really useful plug-in to have, since it allows you to create an animation in Carrara, then export them into Poser or DS and use it to create part of a new animation using either Aniblocks or Posers Walk designer. or both, and then save it and load it back into Carrara.
The Free PFE (Poser Format Exporter) is also useful for sending animations from DS to Poser, or Carrara as PZ2 files…
But the New DUF (Daz User File) in DS4.5 should also allow you to load animations and poses from DS into Carrara 8.5
So, there are several options to create animations, and if i-clone can export BVH, and can use a DS / Poser, or Carrara Bone rig, then that’s another option to create animations for Carrara, as is Mixamo web site, or the hundreds of free BVH files online.
The animation options in Carrara could be better, and as I mentioned, there have been feature requests posted for better IK/FK plus a walk designer, and other tools and options to help make animating easier.
NLA, Animate, and Poser’s Walk designer, all have nice features, but none of them are a single perfect solution to what is one of the most difficult things to accomplish without spending a long time learning,
You could also post a Feature request for the type of features you’re seeing in i-clone. in the Bug tracker. *(select “Feature” as the issue type) instead of Major. Minor, tweak etc..