Craggies,Thanks so much for that reply!
Some great renders, by the way! I’m not a newbie, as I’ve been using Poser for many years now, but I can’t seem to make the Depth of field tool work without a ton of trial and error rendering, which as you know takes a long time( even on my monster powerful workstation) There was a great tutorial by Ironman13 that explained all of the functions of the DOF, Atmosphere, and Depth Cue, but they never work for me they way they were demonstrated. When using the focus distance tool on the camera, I will adjust it until it intersects with the part I want in focus, Render, and find that that part is not in focus! I check by rendering the same area with DOF turned off, an that area is crisp. I’ve tied selecting the top view, and using a primitive (like a cube) I measure the actual distance from the camera to the object I want in focus, and this value is never even close to the value set by the camera distance cross hairs. Also, I’ve noticed that if you have the perspective dialed way down (lower numerical value) for a more interesting render, the cross hairs center is impossible to align with the main object in my scene. I’ve got Daylight Studio, and it has produced some good results, but I’d like to combine it with the atmospheric perspective. What is a good setting for the atmosphere node? Specifically, color, Volume strength, etc.. say for example, a city distance shot with a character in the foreground. Incidentally, SunLIGHT by VinceBagna is a phenomenal product that uses Indirect Lighting, Available over at RDNA. Also, how do you render out a Depth map?
Hope you feel better! Thanks for putting in the effort for a reply!