Digital Art Zone

 
   
3 of 4
3
Bryce Tutorials
Posted: 14 January 2013 05:05 PM   [ Ignore ]   [ # 31 ]
Active Member
Avatar
RankRank
Total Posts:  927
Joined  2003-10-09
captaingeek - 13 November 2012 04:10 PM

2) created 3d letters / words

I was looking thru my collection of Bryce content and noticed something about a product in the Daz store. The item is called: Psi City Sampler & SignMan 1-2 and can be found here http://www.daz3d.com/psi-city-sampler-signman-1-2 .
The componant called signman 1-2 was thrown in I imagine, mainly to complete the buildings but the product description suggests it can also be used for other things.

...SignMan 1-2 makes it possible to add names and logos to buildings and other things.

I haven’t had a chance to test to say how good it works or not or how easy it is to use or not. Nor can I compare/contrast it to elefont which has also been suggested but I thought I’d mention it here for what it’s worth in case anyone wanting to add 3D text to something might already have it.

Edit: Okay this probably won’t work for anyone looking to turn into 3D a particular font. All it appears to be is two different object libraries. One with a set of capitalized 3D letters from the english alphabet as well as some things such as .corp for making building signs and the other object library is a set of 3D numbers and common symbols. If you are wanting to have 3D letters from a particular font then look into the suggestion Horo gave of Elefont. If you don’t care about it being a particular font and just need 3D letters and numers then the item I mentioned above would work for you.

Profile
 
 
Posted: 26 January 2013 11:13 AM   [ Ignore ]   [ # 32 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

*** find out if you are running the correct version of Bryce! ***

Bryce 7.1 Pro - Help,  About Bryce - a short video by David Brinnen

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 26 January 2013 02:47 PM   [ Ignore ]   [ # 33 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3773
Joined  2004-10-01
LordHardDriven - 14 January 2013 05:05 PM

If you are wanting to have 3D letters from a particular font then look into the suggestion Horo gave of Elefont..

You can find the link on my website (see sig below). Goto Raytracing > Tools > Elefont. Thanks for mentioning it, LHD.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 27 January 2013 03:30 AM   [ Ignore ]   [ # 34 ]
Member
Avatar
Rank
Total Posts:  103
Joined  2011-02-06
captaingeek - 13 November 2012 04:10 PM

does anyone know of tutoriuls for

1) taking a real geographic topography map and importing it into Bryce?

How to create+import realistic/sculpted HD terrains :
******Required software: Mudbox/any sculpting app. and World Machine 2

1. see http://www.youtube.com/watch?v=vkb9HX6FSZE (How to create Vector Displacement Maps for Mudbox)
2. save the displacement map as 16bit .tiff (Integer) from your sculpting application.
3. load it into the world machine , apply erosion ..etc, build the terraing.
4. save the Heighfield output map from World Machine in 512 or 1024 or 2048 rez in .tiff 16bit
5.Open Bryce, generate a random terrain , click on E to enter in terrain lab, set the terrain for 512 or 1024 or 2048 from the left side of the terrain image on those multi little squares , click on “Picture” and load the highfield map saved from world machine as .tiff format.
6. Done LOL

Average time to do it at first time including the stamp ~ 4-6 hours.
GOOD TO KNOW
Might work with zbrush/sculptirs/modo/etc too if can save displacement maps.World Machine free version can work with terrains up to 512x512 resolution.Saving as vector displacement map to be used again as a stamp/stencil on a blank plane in mudbox is useful if you want to create a terrain with parts of the duplicated mountain/hill.
Displacement maps can not used to save properly NEGATIVE sculpting such as canyons,river deltas.Or at least i didn’t found a way yet.However if you computer and Bryce can handle a very high poly terrain you can save the sculpted/textured terrain with stamp/stencil used with INVERTED function as an .obj.This will create canyons ,river deltas,etc.If your computer cant hadle a high poly sculpted canyon or river delta then you have to be creative/inventive and make a fake canyon from some vertical mountains or ,the last option is to sculpt negative terrain in Bryce-terrain editor.

maybe i missed something or im wrong, waiting for a reply from Bryce masters.
Saving the terrain from mudbox as obj (high poly) to make the things much easier to load the terrain obj in Bryce might cause a crash or when you use E to smooth the polygons(might be low RAM the cause).Recommended is to use only heighfield maps.

 Signature 

“If the facts don’t fit the theory, change the facts..” LOL
( Albert Einstein )

Profile
 
 
Posted: 29 March 2013 03:54 PM   [ Ignore ]   [ # 35 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

Five new tutorials by Horo.

Bryce 7.1 Pro tutorial - Make Fake HDRI part 1 - by Horo

Bryce 7.1 Pro tutorial - Make Fake HDRI part 2 - by Horo

Bryce 7.1 Pro tutorial - Make Fake HDRI part 3 - by Horo

Bryce 7.1 Pro tutorial - Methods for rendering with natural light - by Horo

Bryce 7.1 Pro tutorial - Magic Mirror - by Horo

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 15 April 2013 08:54 AM   [ Ignore ]   [ # 36 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

Video tutorials for Bryce 7.1 Pro.  128… or there should be, I’ve not counted - to there are probably a few links missing… anyway, these as of the 27th July 2012

Bryce desert landscape - part 1 - a 15 minute tutorial in two parts by David Brinnen 
Bryce desert landscape - part 2 - a 15 minute tutorial in two parts by David Brinnen
Bryce still life project - “capsules” - a 15 minute tutorial by David Brinnen
Bryce lake in a landscape - a 15 minute tutorial by David Brinnen
Bryce shoreline - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 1 - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 2 - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - for less powerful computers - a video tutorial by David Brinnen
Bryce ‘Nuts and Bolts’ - using Pan V and Pan H - a video tutorial by David Brinnen
Bryce Abstract 360 HDRI Specular effect - a 15 minute tutorial by David Brinnen
Bryce lighthouse “light beam” effect - a 15 minute tutorial by David Brinnen
Bryce red hot metal effect - a 15 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - HDRI lighting project - red dragon in a white box - part 1 - a video tutorial by David Brinnen
Bryce “Nuts and Bolts” - HDRI lighting project - red dragon in a white box - part 2 - a video tutorial by David Brinnen
Bryce (TA) True Ambiance still life render of a red dragon - a 15 minute tutorial by David Brinnen
Bryce 10 minute material project - leatherette - a tutorial by David Brinnen
Bryce 10 minute material project - red pearlescent paint - a tutorial by David Brinnen
Bryce 20 minute lighting project - upgrading lighting - a tutorial by David Brinnen
Bryce grass terrains - a 25 minute tutorial by David Brinnen
Bryce light gel underwater effect - a 15 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - object cubic and spherical mapping - a 30 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - radial lights - a 30 minute tutorial by David Brinnen
Bryce 10 minute material project - rainbow texture - a tutorial by David Brinnen
Bryce 10 minute material project - using the rainbow texture and scene converter - by David Brinnen
Bryce “Nuts and Bolts” - TA optimised radial lights - a 40 minute tutorial by David Brinnen
Getting a Little Green Man from DAZ Studio to Bryce - a 10 minute tutorial by David Brinnen
Rainbow Vicky effect - a 10 minute tutorial by David Brinnen
Streaming light or “God rays” effect - a 25 minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - TA optimised radial lights advanced - a 15 minute tutorial by David Brinnen
Bryce 25 minute lighting project - upgrading advanced lighting - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - TA RGB response - a 15 minute tutorial by David Brinnen
Bryce 20 scene lighting project - Using IBL with boost light and TA gels - by David Brinnen
Bryce 5 minute scene - TA hue saturation shift trick - a tutorial by David Brinnen
Bryce 20 minute scene lighting project - the Xyzrgb Stanford Dragon - a tutorial by David Brinnen
Bryce 5 minute scene project - turn your Xyzrgb dragon scene into a Vicky scene - by David Brinnen
Bryce 5 minute project - put a label on a jar - a tutorial by David Brinnen
Bryce 20 minute experiment - TA generated caustics - a video by David Brinnen
Bryce 20 minute scene lighting project - TA caustics effect - a tutorial by David Brinnen
8 minute Wings3D project - two part box - a tutorial by David Brinnen
Bryce 30 minute project - using Spherical Mapper to remap from HDRI backdrop onto 2D surfaces - a video by David Brinnen
Bryce 5 minute project - rendering a simple grey scene - a tutorial by David Brinnen
Bryce 15 minute scene - underwater city effect - a tutorial by David Brinnen
Bryce 10 minute scene - underwater city effect - made even more underwatery - by David Brinnen
Bryce 25 minute lighting project - advanced underwater effects - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - material lab channels - an overview by David Brinnen
Using Photoshop or HDRShop to use Masks - Appendix to “making and using masks” - by Horo Wernli
Bryce 15 minute material project - optical illusion moving spots - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - masking and using masks - a 20 minute tutorial by David Brinnen
Bryce 10 minute skylab project - basic sunset effect - a tutorial by David Brinnen
Bryce 25 minute skylab project - adding volume clouds to basic sunset effect - by David Brinnen
Bryce 10 minute skylab project - sunset effect, with clouds and put in a scene - by David Brinnen
Bryce 15 minute lighting project - low pressure sodium lights on a foggy night - by David Brinnen
Bryce 25 minute scene project - wings3D to render to postworks - a video by David Brinnen
Bryce 10 minute project - Wings3D text to Bryce - a tutorial by David Brinnen
Bryce 25 minute scene - anisotropic reflection in a landscape - a tutorial by David Brinnen
Bryce 15 minute scene - using the Spherical Mapper to reduce render time - by David Brinnen
Bryce 10 minute animation project - Kaleidoscope effect - a tutorial by David Brinnen
Bryce 5 minute problem - how to prevent your boat from getting waterlogged? - by David Brinnen
Bryce undocumented feature - the sea foam Easter egg - by David Brinnen
Bryce 15 minute scene - nice light setup using premium rendering - a tutorial by David Brinnen
Bryce 30 minute project - curvature filtering and lighting setups - a tutorial by David Brinnen
Bryce 10 minute project - glowing light emitter object material - a tutorial by David Brinnen
10 minute Wings3D project - making something to import into Bryce - a tutorial by David Brinnen
Bryce 10 minute render project - combine two renders with a mask in PSP8 - by David Brinnen
4 minute Wings 3D project - a quick look at Shell Extrude - a tutorial by David Brinnen
Bryce 30 minute lighting project - obscure lighting experiment - a video by David Brinnen
Bryce 5 minute lighting project - how to set up “obscure” lighting - a tutorial by David Brinnen
Bryce 10 minute lighting project - converting a scene to obscure lighting - a tutorial by David Brinnen
Bryce 10 minute scene project - lighting Eireann.sg’s Wings 3D cube - a tutorial by David Brinnen
Bryce 5 minute scene - obscure glows - a tutorial by David Brinnen
Bryce 15 minute scene project - how to set up multiple glowing objects - by David Brinnen
Bryce 15 minute lighting project - specular obscure lighting theory - a video by David Brinnen
Bryce 30 minute project - setting up DS skin textures - initial attempt - by David Brinnen
Bryce 10 minute project - setting up DS skin textures - continued - by David Brinnen
Bryce 5 minute project - setting up DS skin textures - continued to cel effect - by David Brinnen
Bryce 20 minute lighting project - another obscure lighting experiment - a video by David Brinnen
Bryce “Nuts and Bolts” - Render option Reflection Correction - a 10 minute tutorial by David Brinnen
Bryce 15 minute project - turning the rainbow material into a bright star effect - by David Brinnen
Bryce 20 minute effect project - Exotic use of DOF - a tutorial by David Brinnen
Bryce 5 minute scene project - random inkblot generator - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - setting up the default launch state - a tutorial by David Brinnen
Bryce 20 minute beginners project - simple landscape - a tutorial by David Brinnen
Bryce 20 minute project - building a Menger Sponge - a tutorial by David Brinnen
Bryce 10 minute project - building a Menger Sponge (part 2) - a tutorial by David Brinnen
Bryce 20 minute beginners project - simple still life - a tutorial by David Brinnen
Bryce 25 minute lighting project - use sky - a tutorial by David Brinnen
Bryce 10 minute lighting project - use sky appendix - a tutorial by David Brinnen
Bryce 10 minute lighting project - crepuscular rays - a tutorial by David Brinnen
Bryce 5 minute effect project - fluorescent electron edge - a tutorial by David Brinnen
Bryce “TCB” - obscure lighting - a five minute tutorial by David Brinnen
Bryce “Nuts and Bolts” - a useful copy and paste trick - a tutorial by David Brinnen
Bryce 10 minute material project - grey rock with some cracks - a tutorial by David Brinnen
Bryce 25 minutes on landscape lighting basics - working with legacy skies - by David Brinnen
Bryce 20 minute effect project - frost displacement experiment - a tutorial by David Brinnen
Bryce 15 minute scene - simple terrain under advanced lighting - a tutorial by David Brinnen
Bryce 10 minute scene project - abstract space HDRI backdrop - a tutorial by David Brinnen
Bryce 5 minute scene - recursive abstract HDRI backdrops - a tutorial by David Brinnen
Bryce 5 minute scene - recursive abstract HDRI backdrops 2 - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - a 5 minute video on obscure AA topics - by David Brinnen
Bryce “Nuts and Bolts” - breaking down lighting, diffuse, ambient, specular and… by David Brinnen
Bryce “Nuts and Bolts” - multi-replicate - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - multi-replicate 2 - a tutorial by David Brinnen
Bryce 10 minute scene - abstract glowing line effect - a tutorial by David Brinnen
Bryce 15 minute lighting project - variations for multi-replicate 2 - a tutorial by David Brinnen
Using the Ivy Generator - a tutorial by David Brinnen
Using the Ivy Generator 2 - using flip normals - wire sculpture effect - by David Brinnen
Bryce 25 minute talk - organisation and object selection - a tutorial by David Brinnen
Bryce 15 minute scene - quick and dirty photorealism - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - large address aware - a short video by David Brinnen
Bryce 10 minute talk - convert to mesh and mesh object export basics - a tutorial by David Brinnen
Bryce “Nuts and Bolts” - Lens Flare - a tutorial by David Brinnen
Bryce 10 minute scene - Woven Cube - a tutorial by David Brinnen
Bryce 25 minute scene - Woven Cube 2 - a tutorial by David Brinnen
Bryce “Nuts And Bolts” - Rendering Efficiency - a tutorial by David Brinnen
Bryce 7.1 Pro Experiments - Obscure Gel Lights - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors 2 - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors 3 - by David Brinnen
Bryce “Nuts and Bolts” - Maximum Ray Depth - a tutorial by David Brinnen
Bit of an advert for the EWL and a short tutorial combined - by David Brinnen
Bryce 7.1 Pro Advanced - rendering inside photographs - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 1 - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 2 - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 3 - by David Brinnen
Bryce 7.1 Pro Experiments - Export a tree as a terrain mesh - by David Brinnen
Bryce 10 minute scene - Grass Tree Recipe - a tutorial by David Brinnen
Bryce 15 minute project - Blending HDRI and Render - a tutorial by David Brinnen

And another…

Bryce 7.1 Pro Experiments - Exporting a scene as a heightmap - by David Brinnen
Bryce 7.1 Pro Advanced - Curvature filtering fix for terrains - by David Brinnen
Bit of an advert for the Spherical Mapper and a short tutorial combined - by David Brinnen
Bryce 7.1 Pro Advanced - Setup for SM texture capture cubic - by David Brinnen
Bryce 7.1 Pro Advanced - Setup for SM texture capture cubic appendix - by David Brinnen
Bryce 7.1 Pro Advanced - Using the texture capture cubic setup example - by David Brinnen
Bryce 7.1 Pro Advanced - Using the texture capture cubic setup with SC - by David Brinnen
Bryce 10 minute project - put a photo in the sky and improve your lighting - by David Brinnen
Bryce 20 minute project - put a photo in the sky and improve your lighting 2 - by David Brinnen
Bryce Basics - Composition part 1: How big is that thing? - by David Brinnen
Bryce Basics - Composition part 2: Really how big is that thing? - by David Brinnen
Bryce Basics - Composition part 3: Is that thing big? - by David Brinnen
Bryce Basics - Composition part 4: Is that thing really big? - by David Brinnen
Bryce Basics - Composition part 4b: Another version why? - by David Brinnen
Bryce Made Easy -  Star burst space cloud effect - by David Brinnen
Bryce 7.1 Pro Advanced - Blue glass Stanford Dragon - by David Brinnen
Bryce Made Easy - SFX spaceship thrust - by David Brinnen
Bryce Made Easy - Abstract recipe 1 - by David Brinnen
Bryce Experiments - Metallicity and Specular Halo - by David Brinnen
Bryce Made Easy - Abstract recipe 2 - by David Brinnen
Bryce Basics - Camera control an overview for beginners - by David Brinnen
Bryce Landscaping - The importance of lighting - by David Brinnen
Bryce Landscaping - The importance of lighting 2 - by David Brinnen
Bryce Landscaping - The importance of lighting 2b - by David Brinnen
Bryce Landscaping - The importance of lighting 3 - by David Brinnen
Bryce Landscaping - Geocrafting guide - by David Brinnen
Bryce Landscaping - Materials - by David Brinnen
Bryce Landscaping - Extracting Content and Building Libraries - by David Brinnen

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 15 April 2013 12:00 PM   [ Ignore ]   [ # 37 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

New tutorial from Horo Bryce 7.1 Pro tutorial -  Obscure Lighting for Indoors - by Horo

Image Attachments
Horo_indoorOL1.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 23 April 2013 04:06 PM   [ Ignore ]   [ # 38 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

Another new tutorial from Horo Bryce 7.1 Pro tutorial -  Saving and Exporting Bryce Trees - by Horo

Image Attachments
Image1.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 19 May 2013 04:08 AM   [ Ignore ]   [ # 39 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

100’s of Bryce video tutorials organised…

And a new video from Horo,
Bryce 7.1 Pro tutorial - FOV as Compositional Tool - by Horo Wernli featuring many of his renders and also some very useful information that is suitable for anyone trying to compose a scene.

Also I will take this opportunity to point out I’ve spent many hours sorting through the 200 video’s on my channel and putting the videos together into order, categories and then into playlists.  This I hope will make life much easier for people to find tutorials to suit their current level of ability.

http://www.youtube.com/user/davidbrinnen

More new guides - these have also been assigned to playlists but here’s a direct link in case they cover a topic you happen to be interested in.

This first batch relate to my Bryce to Octane export project.

Bryce to Octane - Island scene conversion - part 1 - by David Brinnen
Bryce to Octane - Island scene conversion - part 2 - by David Brinnen
Bryce to Octane - Island scene conversion - part 3 - by David Brinnen
Bryce to Octane - Island scene conversion - part 4 - by David Brinnen
Bryce to Octane - Island scene conversion - part 5 - by David Brinnen
Bryce scene export to Octane first documented render experiment
Bryce to Octane - Another Islands (two) scene conversion - by David Brinnen

Then onto more Bryce focused stuff.

Bryce “Nuts and Bolts” - Exporting and importing lattices part 1 - by David Brinnen
Bryce “Nuts and Bolts” - Exporting and importing lattices part 2 - by David Brinnen
Bryce “Nuts and Bolts” - Exporting and importing lattices part 3 - by David Brinnen
Spherical mapping scenes for backdrops and including 2d faces - by David Brinnen
Minecraft map export to Bryce - Using jMc2Obj - a video guide by David Brinnen
Minecraft map export to Bryce 2 - Using jMc2Obj - a video guide by David Brinnen
Bryce “Nuts and Bolts” - Embed specular highlights in a materal - by David Brinnen
Bryce Made Easy - Velvet bump recipe - by David Brinnen
Bryce 7.1 Pro Advanced - very high power ambient recipe - by David Brinnen
Bryce 7.1 Pro Advanced - high energy gel light and hue shift trick - by David Brinnen
Bryce “Nuts and Bolts” - Fixing holes in lattices - by David Brinnen
Bryce 7.1 Pro Experiments - Extreme diffuse response - by David Brinnen
Super metallic effect - making impossible materials - by David Brinnen

Image Attachments
Playlists.jpgExport_test_for_video.jpgExport_test_for_video2.jpgBlue_velvet_dragon1.jpgHue_shift_trick2.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 11 July 2013 02:17 PM   [ Ignore ]   [ # 40 ]
New Member
Total Posts:  1
Joined  2013-05-23

Wow, thanks everybody for these tutorials. The ones I have seen so far sure makes it easy to use Bryce. It is really appreciated. smile

Profile
 
 
Posted: 21 July 2013 05:47 AM   [ Ignore ]   [ # 41 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

More things to do with extreme settings.

Extreme materials - a specular neon effect via IBL - by David Brinnen
Extreme materials - a specular neon effect continued - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection - by David Brinnen
Extreme materials - super reflection variation on the neon effect - by David Brinnen
Bryce “Nuts and Bolts” - reflectionless glass recipe - by David Brinnen
Bryce “Nuts and Bolts” - reflectionless glass recipe 2 - by David Brinnen
Bryce “Nuts and Bolts” - reflectionless glass recipe 3 - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection 2 - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection 3 - by David Brinnen

Image Attachments
Abstract_recipes1.jpgsuper_reflection1_withbump_4square1.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 01 August 2013 09:49 AM   [ Ignore ]   [ # 42 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

Bryce 7.1 Pro Advanced - using the DTE as a geometry synthesis tool - by David Brinnen

Exported to Octane for final rendering.

Image Attachments
Phase_sculpture1.jpgPhase_sculpture2.jpg
 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 12 August 2013 11:28 AM   [ Ignore ]   [ # 43 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2679
Joined  2004-07-06

Model a simple gemstone shape in Wings 3D - by David Brinnen
Wings 3D project - wings things with loops - by David Brinnen

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 13 August 2013 05:11 PM   [ Ignore ]   [ # 44 ]
Member
Avatar
Rank
Total Posts:  92
Joined  2009-07-07

First off I want to thank and show my appreciation to all who produce tutorials especially the ones that are free and available for download, and looking at the above list David, and Horo

  I am coming back to Bryce again after being frustrated and disillusioned and dragging my feet through mud trying to learn the programme, I am slowly going through the Bryce 7 Artist Guide (all 1328 pages) and getting as many tutorials as I can.

My problem is (and it may just be my problem) is that I learn better when I know what things do, why we use them, and what happens either good or bad when we use them, as apposed to watching someone say   “lets do this and this, press this and Voila there we are”

  I looked at the Bryce Mentoring DVD and its a little pricey but I will get it if it helps me with the particular process I am trying to learn.

I am looking for detailed explanations, examples and reasons why we use and what each menu item does in

Texture Mapping Mode
The DTE - The Blend Mode - The Filter Dialogue,

Basically the nuts and bolts
so, my question is,
Are there any in depth tutorials on the menu items ?
or
Are they on the Bryce Mentoring DVD?

Thanks in advance

 

Profile
 
 
Posted: 14 August 2013 02:22 AM   [ Ignore ]   [ # 45 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3773
Joined  2004-10-01

Welcome back to Bryce. It is difficult to answer your question about in-depth tutorials on the menu items on the Mentoring DVD. There are some but may not be the ones you’re looking for. I understand your mode of learning very well: the why is at least as important as the how.

Have a look at my website (see sig) and go to Bryce Documents. You will find a couple of things that may interest you. Under Mine PDF > Diverse you find a document that lists everything that’s on that DVD. The sub-topic Material has a 84 page PDF summing up the 17 videos by David on the DTE. Under the Video link, you find also links to the video Transcripts which are sometimes quite elaborate and are more than just transcripts.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
   
3 of 4
3