RingoMonfort - Thanks for the PDF - this is an area I know little about so far and a guide really helps.
Cool shader tutorial! That’s pretty much the same approach I take towards making terrain, except that I take off everywhere where he says that you can, if you like. I am most enthused about how much power there is in the creation of landscaped in Carrara. And the way that we can apply shaders to them is a big part of that amazement! Johannes shows us how different things look in Carrara 4, yet still provides an excellent overview of the process, as that remains the same, with more availabilities and somewhat different looking shader interface. I was expecting more of a tut on manipulating filters and generators, using height maps, or any of the other shaping features that we have at our disposal. Instead, he glances over that in the first page or two, and digs into setting up the shaders, and then choosing the perfect view from what you have, and then working the lighting to make for a great render. What an excellent tutorial for getting started in the fantastic fundamentals of working with terrains in Carrara. Thanks to Johannes, for writing the report. And thanks to Ringo for knowing where the thing is - and making it available to us.
Just goes to help solidify a point that I made out loud to myself on these forums earlier:
It would be fun to go back and purchase up some of these older copies of Carrara. At first, I was thinking of how cool those boxes would look on my shelf - being that Carrara is my top #1 favorite software I’ve ever used. But now, looking at this… it would just be a blast to go through the help files, included freebies and tutorials, etc., as well as to install them and have a play with the changes in the interface. What fun that could be!