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September 2013 NEW USER Contest WIP Thread
Posted: 07 September 2013 03:40 AM   [ Ignore ]   [ # 16 ]
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BlumBlumShub - 07 September 2013 03:22 AM
bigh - 07 September 2013 02:57 AM
1 Distant light - render in DS




What is it?


toon render
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Posted: 07 September 2013 04:59 AM   [ Ignore ]   [ # 17 ]
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Kismet2012 - 03 September 2013 05:49 PM
Not sure if this is too much mood and not enough lighting. I used the DAZ 4.6 Pro Public Beta version.

Title: MIdnight Snack

When I saw the title, and the style of the render, I thought "Wow, wouldn't it look cool if he was looking inside a fridge?"
The lighting from the fridge would look awesome.
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Posted: 07 September 2013 07:10 AM   [ Ignore ]   [ # 18 ]
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kyricus - 06 September 2013 10:52 PM
I hope this isn't too risque for here. No nudity but, it is suggestive none the less.

I was actually working on this to play with lighting when I just noticed that it's this month's contest theme.

I used a three point lighting system consisting of :

Main light - Overhead spot
Secondary Light - another Overhead spot, off center and back towards the wall
Backlight - Point light with high intensity to light the candle.

Image Pulled by Moderator. I'm sorry, but yes it's a bit much as voted on by Admins. This is a Family site.


No problem, I still liked the lighting so I think I'll just change the figure a bit. I have a more family friendly idea in mind. Sorry about that. Now I know smile
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Posted: 07 September 2013 05:44 PM   [ Ignore ]   [ # 19 ]
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kyricus - 07 September 2013 07:10 AM
No problem, I still liked the lighting so I think I'll just change the figure a bit. I have a more family friendly idea in mind. Sorry about that. Now I know smile
The lighting was done very well and was a great example of what the Contest is about. I was sorry to have to pull it.
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Posted: 07 September 2013 07:24 PM   [ Ignore ]   [ # 20 ]
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Would love some feedback. I'm trying for an utterly exhausted feeling.

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Posted: 07 September 2013 07:58 PM   [ Ignore ]   [ # 21 ]
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I like it very much, but maybe more of a frown and lowered outer edges of the brows would convey more fatigue. The expression right now just seems a bit too tense to me. The body language is right but I'm seeing hard concentration in the face.

EDIT: Maybe Droop the shoulders a bit as well and a little forward slump in the upper chest too.
EDIT 2: Great lighting...
[ Edited: 07 September 2013 08:01 PM by Jaderail ]
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Posted: 08 September 2013 03:46 AM   [ Ignore ]   [ # 22 ]
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all that Jaderail said, plus (imo) less colorful/saturated light would possibly help: the warm fireplace light (i guess it's a fireplace that's giving light to your scene) makes it cozy; so a colder light could possibly make it look more lonely and not contrast with the feelings you are wanting to make stand out.

Yellowish lights can look more 'depressing' than orange and red, so it might be worth a try with a less red dominant light color (without going into yellow-green tints, that would make it look spectral).

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Posted: 08 September 2013 08:23 AM   [ Ignore ]   [ # 23 ]
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So here's the updated version. Drooped the shoulders as much as possible without losing the pose. Smoothed out the frown and changed the lighting to a more yellow -blue scheme.

I think it feels more desolate but maybe not as cohesive. I don't know.

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Posted: 08 September 2013 08:34 AM   [ Ignore ]   [ # 24 ]
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took out the blue and changed the hand pose. I think I like this one better.

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Posted: 08 September 2013 09:25 AM   [ Ignore ]   [ # 25 ]
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This is getting so close, I think maybe too much head droop now. As for the rest all I can add is watch the poke thru. Like the Hair and right hand.
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Posted: 08 September 2013 10:47 AM   [ Ignore ]   [ # 26 ]
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I darkened Satsuki's feet a bit, to blend her in the environment (and to fit in better with the dark ground around the mutant's feet area), and let her face stand out better.

Thoughts?
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Posted: 08 September 2013 11:28 AM   [ Ignore ]   [ # 27 ]
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I am testing a different camera angle. Have changed the pose and played with the lighting.

Comments are appreciated.
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Posted: 08 September 2013 02:18 PM   [ Ignore ]   [ # 28 ]
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Well, not the dark image i was going for, but i think I like this sunrise one better.

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Posted: 08 September 2013 02:27 PM   [ Ignore ]   [ # 29 ]
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Kismet2012 - 08 September 2013 11:28 AM
I am testing a different camera angle. Have changed the pose and played with the lighting.

Comments are appreciated.
I do like this angle much better, now remember this. Most places have some Ambient light (fill light) not many places in the world are 100% dark just because it is night. Even setting in my room at midnight with the lights off I can see my room somewhat. Lights from my windows cast from street lights across the road, a Full moon will really add light. To get good renders think in real world terms. Heck even test it some time for yourself. Turn off your lights with your eyes closed for a few seconds then open them. Now look around, you will be surprised just how much you can see.
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Posted: 08 September 2013 02:30 PM   [ Ignore ]   [ # 30 ]
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TobiasG - 08 September 2013 10:47 AM
I darkened Satsuki's feet a bit, to blend her in the environment (and to fit in better with the dark ground around the mutant's feet area), and let her face stand out better.

Thoughts?
This is looking very good. To me the only thing that detracts from the image is the Hair color. I think it would look much better with a real world hair color rather than a she is a rebel type hair color.
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