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Anaglyphs - red and cyan glasses required to view.
Posted: 11 July 2012 11:32 AM   [ Ignore ]   [ # 76 ]
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In this case @tlantis, the 3D effect - which is working very nicely - is also working very nicely against the illusion, since it shows clearly that the nearest spar has been cut.  So swings and roundabouts.

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Posted: 11 July 2012 11:53 AM   [ Ignore ]   [ # 77 ]
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@ David… I Know… I think I shouldn’t had add the glass tube in it..drawing these in 2d is much easier…

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Posted: 11 July 2012 12:04 PM   [ Ignore ]   [ # 78 ]
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I thought you might know… the fact that it was so clear is at least testament to 3D effect.  In this case I am not sure how the illusion in anaglyph form can be achieved.  It is an interesting puzzle.  And possibly and impossible one?

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Posted: 11 July 2012 12:10 PM   [ Ignore ]   [ # 79 ]
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@ David ... I think your right… it’s impossible to get it right in Bryce… I think using 3dmax or carrara where you can morph the critical parts in real time.. it will work better..In these software packages you can select any face or edge or point ... and resizing / morping it instantly…

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Posted: 11 July 2012 12:14 PM   [ Ignore ]   [ # 80 ]
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If you can see a solution in other software, by fair means or foul, it is usually possible to replicate the results in Bryce - all be it, as said, with some use of a crowbar along the way.  In this case though, I wonder if it might be possible to cheat in a different way, perhaps by using alternative models for the left and the right eye, so that the front back crossover for the anomalous parts are hidden in a 3D anomaly.  I’ll have to ponder this.  But as I said, right or wrong, or almost right and a bit wrong, it’s still an very interesting topic you have brought up for consideration.  Interesting and baffling by degrees.  Thanks @tlantis!

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Posted: 11 July 2012 01:44 PM   [ Ignore ]   [ # 81 ]
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@tlantis - the famous cube. It works on 3D splenditly but it spoils the illusion. We see too clearly how it’s done.

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Posted: 12 July 2012 03:19 AM   [ Ignore ]   [ # 82 ]
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@ Horo… well if it’s seen clearly..then this could be used as a tutorial..to build these cubes smile

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Posted: 12 July 2012 01:09 PM   [ Ignore ]   [ # 83 ]
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@tlantis - 12 July 2012 03:19 AM

@ Horo… well if it’s seen clearly..then this could be used as a tutorial..to build these cubes smile

Well, not THAT clearly. wink http://www.daz3d.com/forums/smileys/# (horrible smilies).

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Posted: 14 July 2012 01:20 AM   [ Ignore ]   [ # 84 ]
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Another optical illusion
( Sadie character made by me in wings3d, She is from my 3dcommune days smile  )

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Posted: 14 July 2012 07:43 AM   [ Ignore ]   [ # 85 ]
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Pondered and pondered some more… OK, not impossible but very tricky indeed.  Rendered all on one go, with no post work.

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Posted: 14 July 2012 11:39 AM   [ Ignore ]   [ # 86 ]
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Excellent smile... I found already 5 different way’s to create these cubes.. from very easy till extreme difficult…

and used some of the techniques in my alien project… now the world gonna even look more and more strange..smile

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Posted: 14 July 2012 11:14 PM   [ Ignore ]   [ # 87 ]
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My attempt smile  just a basic image..
Need to work on the settings a little more.

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Posted: 15 July 2012 02:13 AM   [ Ignore ]   [ # 88 ]
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@ shaykall   looking cool already

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Posted: 15 July 2012 02:18 AM   [ Ignore ]   [ # 89 ]
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@shaykall - parts that extrude from the screen should not hit the picture frame - the flying machine is ok, the mountain is not. When aligning individual pictures, you can move them so that the part that is to appear on the screen plane has no colour finges - i.e. no red or cyan.

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Posted: 15 July 2012 05:49 AM   [ Ignore ]   [ # 90 ]
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Horo - 15 July 2012 02:18 AM

@shaykall - parts that extrude from the screen should not hit the picture frame - the flying machine is ok, the mountain is not. When aligning individual pictures, you can move them so that the part that is to appear on the screen plane has no colour finges - i.e. no red or cyan.

@tlantis: thank you

@Horo
I see whaht you mean about the mountain hitting the picture frame, I have been looking at your tutorials on the Bryce Mentoring DVD (in fact I have watched the about 5 times already trying to understand and absorb your teachings)  And I remember the part about not hitting the picture frame so I will go back to Bryce and redo the images.

When aligning individual pictures, you can move them so that the part that is to appear on the screen plane has no colour finges - i.e. no red or cyan.

I am not sure I understand this, are you saying that I should make something in the image a target?


ps: maybe a little off topic, is it possible to make an image (for example a jpg) into an anaglyph image in HDR Shop or another image program?

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