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Bruuna say hi :D
Posted: 26 May 2012 11:02 AM   [ Ignore ]   [ # 16 ]
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alanscape - 26 May 2012 09:02 AM

Just some silliness, prompted by an exchange in the old thread (see here and here.)

This image pushed me into (finally) attempting to learn to use dynamic cloth.  I agree with previous posters on this subject—quite the, uh, “challenge.”  But useful, I hope.

DS3A render; no postwork yet (my siggy was an object in the scene.)

cheers
Alan

Nice, it has a jazzy feel to it.

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Posted: 26 May 2012 05:47 PM   [ Ignore ]   [ # 17 ]
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alanscape, nice render! Fun & natural. smile

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Posted: 26 May 2012 08:09 PM   [ Ignore ]   [ # 18 ]
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Jaderail - 26 May 2012 10:11 AM

For some reason I have Billy Jean playing in my head now. cool smile

ROFL!
@alanscape, that’s a nifty render.grin

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Posted: 26 May 2012 09:24 PM   [ Ignore ]   [ # 19 ]
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Thanks, all!  It was an interesting pose to figure out, while watching & pausing old videos on YouTube. grin Particularly “Smooth Criminal.” Didn’t have the pieces for the whole outfit—which is just as well, considering how much hassle it was to get just the tie and shirt to almost cooperate with each other… big surprise

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Posted: 27 May 2012 01:30 PM   [ Ignore ]   [ # 20 ]
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I started on a Bruuna render for the competition but it got put on the backburner when the DAZ forums closed and sadly now I’m involved in other things but I rendered out what I have and would like any input as to how to make it better. There is no post work on this. I see many things that need improving but would like to hear what others think and what I should I try and fix in the render or what I should do in postwork. I would still like to try and push this to a higher level so please give me your opinions and any critiques that you may have.


Edited to remove over-sized images http://www.daz3d.com/forums/viewannounce/510_98/

Correction: Postworked to reduce image size…...

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Bruuna800w.jpg
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Posted: 27 May 2012 01:37 PM   [ Ignore ]   [ # 21 ]
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AJaxxxe - 27 May 2012 01:30 PM

I started on a Bruuna render for the competition but it got put on the backburner when the DAZ forums closed and sadly now I’m involved in other things but I rendered out what I have and would like any input as to how to make it better. There is no post work on this. I see many things that need improving but would like to hear what others think and what I should I try and fix in the render or what I should do in postwork. I would still like to try and push this to a higher level so please give me your opinions and any critiques that you may have.

To me….........she looks absolutely perfect as she is.  I would love to know what she is drinking, are they “Green Methanol Bombs”? LOL

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Posted: 27 May 2012 01:52 PM   [ Ignore ]   [ # 22 ]
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I think it’s a great Render. I would just brighten it a little with postwork, or up the ambient lighting a tad.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 27 May 2012 02:56 PM   [ Ignore ]   [ # 23 ]
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Just to throw my renders in and hope that some more users like to take part at the Bruuna contest…

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2012-05-19_Bruuna_Chair_with_SSS_v2_Bikini_web.jpg
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Posted: 27 May 2012 03:58 PM   [ Ignore ]   [ # 24 ]
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Jaderail - 27 May 2012 01:52 PM

I think it’s a great Render. I would just brighten it a little with postwork, or up the ambient lighting a tad.

I agree, it’s a really nice scene. I’d suggest you make the beer more golden, unless it’s for St. Patrick’s Day. LOL Also, outdoor scenes should have sharper shadows. For outdoor scenes, I’ve been using one raytraced distant light with shadows, and dialed the shadow softness to about 1% or 1.5%. The lighting looks good, but the shadow isn’t distinct enough, especially for such a cloudless sky. If you’re good at postwork, you can paint in a shadow. I’m not that good at it.

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Posted: 28 May 2012 10:21 AM   [ Ignore ]   [ # 25 ]
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Thanx for the inputs, I got the beers to look a bit more golden, that was a pain, I think the blue ocean kept changing yellow to green. I upped the shadows and I think that helped quite a bit to the overall look. I submitted it to the contest website, dunno how long it takes to be approved. Thanx again for the help.

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Posted: 28 May 2012 10:30 AM   [ Ignore ]   [ # 26 ]
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One render I finished today:

fullsize render: http://sedorrr.deviantart.com/#/d51i01y

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2012-05-27_Bruuna_Pool_DAZForum.jpg
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Posted: 28 May 2012 01:07 PM   [ Ignore ]   [ # 27 ]
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sedor - 28 May 2012 10:30 AM

http://sedorrr.deviantart.com/#/d51i01y

Classic Marilyn pose! Elegant work…

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Posted: 28 May 2012 03:02 PM   [ Ignore ]   [ # 28 ]
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Hey smile You got it, this image was inspired by a Marilyn picture smile - Thx!

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Posted: 01 June 2012 04:04 AM   [ Ignore ]   [ # 29 ]
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My latest,

Come relax with me.. for a bit.

Click me for full size image

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bruuna-sexy_mini.jpg
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http://michaelg1234.deviantart.com/

Noob with a big heart.

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Posted: 15 June 2012 03:54 PM   [ Ignore ]   [ # 30 ]
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I’m Bruuna Burnt out and I’m worried about Beto. We does not answer email any longer.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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