@IanzThingz
It has been fun with the bridge from Daz 3 to Bryce 7. Plenty of props arrive fully textured which saves tons of time. However, I forgot to mention that after several “send to Bryce” events, there is a different jam up, and the last transfer will hang, even if it was successful earlier. If I close everything down and restart my computer, it closes out the Daz program events that seems to be still running in the background. I have no idea how to make that stop otherwise—it does not show on the Task Manager window. (Windows 7)
I have sent at least 8 props individually with no problem to the same Bryce scene as long as I do it while it is still open at the same time as the first. Otherwise, a separate Bryce opens and then I must merge the second Bryce image with the first.
By choosing to send the character separately to open a new Bryce, it helps because there are less meshs to have to cruise up and down the mesh list to select and import materials. Also it is annoying to find out for example, “pants” are not a group but in the mesh list, and must be selected if I want to group the entire bits of the character so that it can be easily repositioned in the merged file. By deleting the ground plain, I select all groups and all meshes and group those. I recommend testing the group by rotating it, because recently I found that a badge did not group, so it was not highlighted and did not rotate. I undid the rotation and returned the grouped character to original working position, merged it with the props scene, then went back and merged the badge. Seems to have worked, whew!
Then I merge the grouped character with the scene/props Bryce scene. The important thing is to not move anything until the final Bryce workspace is merged. Or you could write down all the important co-ordinates, bleh! But this is my workaround system, there may be others that are more efficient.