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Posted: 28 September 2012 01:07 PM   [ Ignore ]   [ # 106 ]
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I tried to render this scene in DS 4.5.0.137 beta and .114 and 90% of the time Daz Studio crashed so I rolled it back even further to 4.5.0.49 RC2 as in .90 RC3 the area lighting didn’t work right. Nice to see the DUF format working great making the scene in .137 and the opening it up in a version 4 updates old without a hitch.

Rendered this in 7 hours (which is not bad on my computer much faster than 3) on fairly high quality settings both in UE2 and the render settings. Used UE2 (no map) IDL with soft shadows and one distant light with Ray Traced shadows at 2% softness.  I render this through AOA set if Atmosphere Cameras. Here I used the colour tint camera coloured very light yellow/white, I think it made the colours pop a little more IMHO.

After rendering I realised all but two small props are items I got through DAZ3D.
Building Invetero and rubble from West Park Legacy by Jack Tomalin
Ostriches by Ken Gilliland
Ferns from Stonemason’s Enchanted Forest
Hanging vines form Andrey Pestryakov’s Tropical Cave
And few of Lisa B’s plants in there too, grasses and vines on the back walls.

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Watering_Hole.jpg
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Posted: 29 September 2012 12:48 PM   [ Ignore ]   [ # 107 ]
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I really like this one Szark - I think the photo filter not only bought out the colours but gave the render an aged postcard type look, if you know what I mean.

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Posted: 29 September 2012 02:48 PM   [ Ignore ]   [ # 108 ]
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Thanks bluemoon. Nice I was going for the semi aged look. AOA camera are fun to play with. If I had given more framing I would have used the Vignette too.

The funny thing is even when using the camera with a plain white filter (so no change from the default camera) the render looks crisper than when rendered through a default camera. I tested it with everything the same just changing the camera and when viewed side by side on my monitor I could see the difference. It takes a little longer to render using these cameras but they sure can enhance a render without too much post work needed.

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Posted: 29 September 2012 03:10 PM   [ Ignore ]   [ # 109 ]
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Great image and a great tip. Thanks.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

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Posted: 29 September 2012 03:19 PM   [ Ignore ]   [ # 110 ]
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I share what I am sure of which isn’t much I know. LOL

I still plan on doing some vein sets for US2 and make a tut but no sooner I think about buying a garphics tablet I get malwared and my DVD drive packs up. So while I was at it I maxed out the Ram so I have 3.25 GB to play with now. I am hoping xmas will be a good time for a graphics tablet.


But with Zev0’s vascular set this might be easier to do. Take the PSD maps into GIMP, line them up with the skin textures and save them out as a layer on their own and plug the vien maps and displacement maps into the second Layer in US2. That could work. With Zev0’s sets being made with zBrush the displacement maps will be so much beter than ones I could ever hope to make.

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Posted: 09 October 2012 04:25 PM   [ Ignore ]   [ # 111 ]
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Here are my latest two renders I did for the PC Inspirations Contest: week of October 4th 2012

Again using AOA’s Volume cameras. Both have some postwork as I did the rays in a seperate layer. The coloured rays are from a Uber Spot with a rendered image (see last image) as a gel.

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MoonBeams.jpgReality_Rip.jpgMoonGateBK.jpg
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Posted: 09 October 2012 05:00 PM   [ Ignore ]   [ # 112 ]
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I so have to ask, WHAT enviro was that Gel image done with? Oh yeah the renders look great (YES!) nice work. But really Is that the Cyclo and and a set? I could, so use that in my Project in the works.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 09 October 2012 06:31 PM   [ Ignore ]   [ # 113 ]
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http://www.daz3d.com/shop/magic-falls but it does require a few other products to get all the small plants you see

here are the two full preloads and there is just a plain one for Multiplane Cyclorama

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Posted: 09 October 2012 07:15 PM   [ Ignore ]   [ # 114 ]
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I got that Bugger just not that Set for it. The Extras Lisa’s stuff?

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 14 October 2012 02:51 AM   [ Ignore ]   [ # 115 ]
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Thank you Szark by making your renders available - it’s a good source of inspiration smile

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Posted: 14 October 2012 05:44 AM   [ Ignore ]   [ # 116 ]
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I enjoy others getting enjoyment or learning from my images. It is the icing on the cake for me. Thank you bartman

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Pete

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Posted: 26 October 2012 05:12 PM   [ Ignore ]   [ # 117 ]
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My last image using DS4.5 for a while, going back to DS3A until A: Daz Studio ceases to crash more often than an Indie 500 car or B: I get a new computer.

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HellsGate.jpg
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Pete

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Posted: 26 October 2012 08:52 PM   [ Ignore ]   [ # 118 ]
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Szark - 26 October 2012 05:12 PM

My last image using DS4.5 for a while, going back to DS3A until A: Daz Studio ceases to crash more often than an Indie 500 car or B: I get a new computer.

Reminds me of the Satan character in the movie “Legend”....

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Posted: 27 October 2012 04:50 AM   [ Ignore ]   [ # 119 ]
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That’s an oldish moive but yes I see what you mean. I was just doing a self portrait. wink

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Posted: 27 October 2012 06:51 AM   [ Ignore ]   [ # 120 ]
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Your renders are awesome. Im new to daz3d or 3d for that matter and it’s nice to have something to look up to. I would appreciate it if you could give me some advise on my renders. I seriously don’t know how to use lighting for daz except for the spotlight. The light dome pro 2 seems nice but i saw in the thread that it is not working. Again awesome work! Off to your deviantart page.

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