chohole - 01 September 2012 01:14 PM
Would only work for those who actually use DS. For me, I use poser as a addon for Bryce,
I recently got Poser Pro 2010 at Amazon for a really good price ($79.99) and started to work with it. Initially the default UI is too cluttered (claustrophobic) for my liking so I’ve cleaned that up immediately to allow much greater workspace and use the shortcuts to show/hide tools and such. Works really well.
The Firefly rendering is quite good but the preview prior to is hideous lol although that’s been addressed in version 2012.
Now I need to learn how to work with Poser + Bryce, so far import/export seems to work OK although not perfect and I guess that’s the nature of using .obj formats, is there’s another better format I should be using?.
I usually keep all my materials well organized/simplified so that locating them won’t be an issue.
Still on my learner’s permit lol I’m producing a music video and this will be my first for creating CGi characters with as much realism as I can get. I have Sony Vegas as the main video editor to bring it all together. I estimate I would need to create at least 100 scenes?.... {ahem} should have it all done by 2025? (j/k) LOL!!
DS has a great UI and I can whip up a 3D scene (interior of a space craft) easier than working with Poser; I’m still trying to figure out how to get the image maps aligned properly in Poser.
DS also has really nice default character bases (Genesis, Victoria and Michael), I think these are DS strengths.
Optimization options for the bases to allow easier skinning/clothing and thereby faster render times in Bryce could be a good feature. I’ve done test scenes with characters in Bryce, getting the materials and lighting perfect is my biggest challenge and sometimes (not always) I get that out-of-memory error in Bryce.