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Need help achieving effect - Being of light
Posted: 23 June 2012 03:43 PM   [ Ignore ]
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Greetings!  I am a novice, so please feel free to let me know if this belongs elsewhere. 

I am shopping around for a shader, skin, or other effect that will cause my characters to appear as if they are traced of light, electricity, data, translucent energy, etc.  An example of the type of effect I am trying to achieve:

http://24.media.tumblr.com/tumblr_m07jfvX4KW1r2an97o1_500.jpg

(Or, see attachment.)

Please let me know of anything you know of that gets anywhere even remotely close to this kind of effect.  smile  Thanks!

- aqaraza

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light.jpg
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Posted: 23 June 2012 05:09 PM   [ Ignore ]   [ # 1 ]
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It can easily be done. However to get that streaky light lines requires post work. I will make you this shader when I have time. Just need to remember where I put my Uv templates. The secret is to paint a “light” dot on the vertices of the uv map. That makes sure the dots follow the contour of the figure. (add some in-between for diversity). Then all you do is make a transparency map that isolates the dots, turn up the ambience of the diffuse texture and ur done.smile Is this for a male or female?

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Posted: 23 June 2012 08:41 PM   [ Ignore ]   [ # 2 ]
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I too am looking for something similar to help improve my renders

http://www.renderosity.com/mod/gallery/index.php?image_id=2338843&user_id=424381&np;&np;
http://www.renderosity.com/mod/gallery/index.php?image_id=2335261&user_id=424381&np;&np;
http://www.renderosity.com/mod/gallery/index.php?image_id=2340485&user_id=424381&np;&np;

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Posted: 24 June 2012 07:15 PM   [ Ignore ]   [ # 3 ]
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Well, when I said novice, I meant novice—I am actually evaluating tools and deciding which to learn (and delve into) based on the outcome of this task.  So, I don’t even have my model yet.

I did find these two modules as well, which get pretty darn close to kind of thing I am looking for…

http://www.daz3d.com/shop/pwghost/

http://www.daz3d.com/shop/pweffect/

- aqaraza

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Posted: 24 June 2012 07:48 PM   [ Ignore ]   [ # 4 ]
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Studio 4 Pro actually can’t be beat at the moment. Its still free I think and genesis is an amazing products and those shaders have Xray which gives you a nice almost vr effect

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Posted: 25 June 2012 10:38 PM   [ Ignore ]   [ # 5 ]
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The picture you posted looks to me like an image projected onto wires, so I made a very simple dynamic hair in Carrara 8 for a screen. Then I added a gel image to a spotlight as a projector.
I made the gel image by adding a surface replicator containing a light bulb to V4. The bulbs had 0% intensity and excluded all objects, so they didn’t actually light anything. By adding lens flare you can get all sorts of glowy special effects.

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Posted: 26 June 2012 10:02 AM   [ Ignore ]   [ # 6 ]
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Wow that looks great Eximorph!
The OP image appears to be based on intersection of the thin tubes with the figure mesh, placing a bright spot at intersection and then fading the further away the tubes move from intersection. I know how to do that in say POV Ray, but no real idea of how to handle it in DS.

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